// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "ui/abstract_button.h" #include "ui/round_rect.h" #include "ui/effects/animations.h" #include "ui/text/text.h" #include "styles/style_widgets.h" #include class Painter; namespace Ui { class RippleAnimation; class NumbersAnimation; class ToggleView; class LinkButton : public AbstractButton { public: LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st = st::defaultLinkButton); int naturalWidth() const override; void setText(const QString &text); void setColorOverride(std::optional textFg); protected: void paintEvent(QPaintEvent *e) override; void onStateChanged(State was, StateChangeSource source) override; private: const style::LinkButton &_st; QString _text; int _textWidth = 0; std::optional _textFgOverride; }; class RippleButton : public AbstractButton { public: RippleButton(QWidget *parent, const style::RippleAnimation &st); void setForceRippled( bool rippled, anim::type animated = anim::type::normal); bool forceRippled() const { return _forceRippled; } static QPoint DisabledRippleStartPosition() { return QPoint(-0x3FFFFFFF, -0x3FFFFFFF); } void clearState() override; void paintRipple( QPainter &p, const QPoint &point, const QColor *colorOverride = nullptr); void paintRipple( QPainter &p, int x, int y, const QColor *colorOverride = nullptr); void finishAnimating(); ~RippleButton(); protected: void onStateChanged(State was, StateChangeSource source) override; virtual QImage prepareRippleMask() const; virtual QPoint prepareRippleStartPosition() const; private: void ensureRipple(); const style::RippleAnimation &_st; std::unique_ptr _ripple; bool _forceRippled = false; rpl::lifetime _forceRippledSubscription; }; class FlatButton : public RippleButton { public: FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st); void setText(const QString &text); void setWidth(int w); void setColorOverride(std::optional color); void setTextMargins(QMargins margins); int32 textWidth() const; protected: void paintEvent(QPaintEvent *e) override; void onStateChanged(State was, StateChangeSource source) override; private: QString _text; QMargins _textMargins; int _width = 0; std::optional _colorOverride; const style::FlatButton &_st; }; class RoundButton : public RippleButton { public: RoundButton( QWidget *parent, rpl::producer text, const style::RoundButton &st); void setText(rpl::producer text); void setNumbersText(const QString &numbersText) { setNumbersText(numbersText, numbersText.toInt()); } void setNumbersText(int numbers) { setNumbersText(QString::number(numbers), numbers); } void setWidthChangedCallback(Fn callback); void setBrushOverride(std::optional brush); void setPenOverride(std::optional pen); void finishNumbersAnimation(); int contentWidth() const; void setFullWidth(int newFullWidth); void setFullRadius(bool enabled); enum class TextTransform { NoTransform, ToUpper, }; void setTextTransform(TextTransform transform); ~RoundButton(); protected: void paintEvent(QPaintEvent *e) override; QImage prepareRippleMask() const override; QPoint prepareRippleStartPosition() const override; private: void setNumbersText(const QString &numbersText, int numbers); void numbersAnimationCallback(); void resizeToText(const QString &text); rpl::variable _textFull; QString _text; int _textWidth; std::unique_ptr _numbers; int _fullWidthOverride = 0; const style::RoundButton &_st; std::optional _brushOverride; std::optional _penOverride; RoundRect _roundRect; RoundRect _roundRectOver; TextTransform _transform = TextTransform::ToUpper; bool _fullRadius = false; }; class IconButton : public RippleButton { public: IconButton(QWidget *parent, const style::IconButton &st); // Pass nullptr to restore the default icon. void setIconOverride(const style::icon *iconOverride, const style::icon *iconOverOverride = nullptr); void setRippleColorOverride(const style::color *colorOverride); protected: void paintEvent(QPaintEvent *e) override; void onStateChanged(State was, StateChangeSource source) override; QImage prepareRippleMask() const override; QPoint prepareRippleStartPosition() const override; [[nodiscard]] float64 iconOverOpacity() const; private: const style::IconButton &_st; const style::icon *_iconOverride = nullptr; const style::icon *_iconOverrideOver = nullptr; const style::color *_rippleColorOverride = nullptr; Ui::Animations::Simple _a_over; }; class CrossButton : public RippleButton { public: CrossButton(QWidget *parent, const style::CrossButton &st); void toggle(bool shown, anim::type animated); void show(anim::type animated) { return toggle(true, animated); } void hide(anim::type animated) { return toggle(false, animated); } void finishAnimating() { _showAnimation.stop(); animationCallback(); } bool toggled() const { return _shown; } void setLoadingAnimation(bool enabled); protected: void paintEvent(QPaintEvent *e) override; void onStateChanged(State was, StateChangeSource source) override; QImage prepareRippleMask() const override; QPoint prepareRippleStartPosition() const override; private: bool loadingCallback(crl::time now); bool stopLoadingAnimation(crl::time now); void animationCallback(); const style::CrossButton &_st; bool _shown = false; Ui::Animations::Simple _showAnimation; crl::time _loadingStopMs = 0; Ui::Animations::Basic _loadingAnimation; }; class SettingsButton : public Ui::RippleButton { public: SettingsButton( QWidget *parent, rpl::producer &&text); SettingsButton( QWidget *parent, rpl::producer &&text, const style::SettingsButton &st); ~SettingsButton(); SettingsButton *toggleOn( rpl::producer &&toggled, bool ignoreClick = false); bool toggled() const; rpl::producer toggledChanges() const; rpl::producer toggledValue() const; void setColorOverride(std::optional textColorOverride); void setPaddingOverride(style::margins padding); [[nodiscard]] const style::SettingsButton &st() const; protected: int resizeGetHeight(int newWidth) override; void onStateChanged( State was, StateChangeSource source) override; void paintEvent(QPaintEvent *e) override; void paintBg(Painter &p, const QRect &rect, bool over) const; void paintText(Painter &p, bool over, int outerw) const; void paintToggle(Painter &p, int outerw) const; private: void setText(QString &&text); QRect toggleRect() const; const style::SettingsButton &_st; style::margins _padding; Ui::Text::String _text; std::unique_ptr _toggle; std::optional _textColorOverride; }; } // namespace Ui