// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #include "ui/delayed_activation.h" #include "ui/ui_utility.h" #include "base/call_delayed.h" #include "base/invoke_queued.h" #include "base/platform/base_platform_info.h" #ifndef DESKTOP_APP_DISABLE_X11_INTEGRATION #include "base/platform/linux/base_linux_xcb_utilities.h" #endif // !DESKTOP_APP_DISABLE_X11_INTEGRATION #include #include namespace Ui { namespace { constexpr auto kPreventTimeout = crl::time(100); bool Paused/* = false*/; bool Attempted/* = false*/; auto Window = QPointer(); bool Unpause(bool force = false) { if (force || Attempted) { Attempted = false; Paused = false; return true; } return false; } } // namespace void ActivateWindowDelayed(not_null widget) { if (Paused) { Attempted = true; return; } else if (std::exchange(Window, widget.get())) { return; } #ifndef DESKTOP_APP_DISABLE_X11_INTEGRATION const auto focusAncestor = [&] { const auto focusWidget = QApplication::focusWidget(); if (!focusWidget || !widget->window()) { return false; } return widget->window()->isAncestorOf(focusWidget); }(); #endif // !DESKTOP_APP_DISABLE_X11_INTEGRATION crl::on_main(Window, [=] { const auto widget = base::take(Window); if (!widget) { return; } const auto window = widget->window(); if (!window || window->isHidden()) { return; } window->raise(); window->activateWindow(); #ifndef DESKTOP_APP_DISABLE_X11_INTEGRATION if (::Platform::IsX11() && focusAncestor) { xcb_set_input_focus( base::Platform::XCB::GetConnectionFromQt(), XCB_INPUT_FOCUS_PARENT, window->winId(), XCB_CURRENT_TIME); } #endif // !DESKTOP_APP_DISABLE_X11_INTEGRATION }); } void PreventDelayedActivation() { Window = nullptr; Paused = true; PostponeCall([] { if (Unpause()) { return; } InvokeQueued(qApp, [] { if (Unpause()) { return; } crl::on_main([] { if (Unpause()) { return; } base::call_delayed(kPreventTimeout, [] { Unpause(true); }); }); }); }); } } // namespace Ui