// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #include "ui/platform/win/ui_window_title_win.h" #include "ui/widgets/buttons.h" #include "ui/widgets/shadow.h" #include "ui/ui_utility.h" #include "styles/style_widgets.h" #include "styles/palette.h" #include #include #include namespace Ui { namespace Platform { TitleWidget::TitleWidget(not_null parent) : RpWidget(parent) , _minimize(this, st::titleButtonMinimize) , _maximizeRestore(this, st::titleButtonMaximize) , _close(this, st::titleButtonClose) , _shadow(this, st::titleShadow) , _maximizedState(parent->windowState() & Qt::WindowMaximized) , _activeState(parent->isActiveWindow()) { init(); } void TitleWidget::setText(const QString &text) { window()->setWindowTitle(text); } not_null TitleWidget::window() const { return static_cast(parentWidget()); } void TitleWidget::init() { _minimize->setClickedCallback([=] { window()->setWindowState(Qt::WindowMinimized); _minimize->clearState(); }); _minimize->setPointerCursor(false); _maximizeRestore->setClickedCallback([=] { window()->setWindowState(_maximizedState ? Qt::WindowNoState : Qt::WindowMaximized); _maximizeRestore->clearState(); }); _maximizeRestore->setPointerCursor(false); _close->setClickedCallback([=] { window()->close(); _close->clearState(); }); _close->setPointerCursor(false); setAttribute(Qt::WA_OpaquePaintEvent); window()->widthValue( ) | rpl::start_with_next([=](int width) { setGeometry(0, 0, width, st::titleHeight); }, lifetime()); window()->createWinId(); connect( window()->windowHandle(), &QWindow::windowStateChanged, [=](Qt::WindowState state) { handleWindowStateChanged(state); }); _activeState = isActiveWindow(); updateButtonsState(); } void TitleWidget::paintEvent(QPaintEvent *e) { const auto active = isActiveWindow(); if (_activeState != active) { _activeState = active; updateButtonsState(); } QPainter(this).fillRect(e->rect(), active ? st::titleBgActive : st::titleBg); } void TitleWidget::updateControlsPosition() { auto right = 0; _close->moveToRight(right, 0); right += _close->width(); _maximizeRestore->moveToRight(right, 0); right += _maximizeRestore->width(); _minimize->moveToRight(right, 0); } void TitleWidget::resizeEvent(QResizeEvent *e) { updateControlsPosition(); _shadow->setGeometry(0, height() - st::lineWidth, width(), st::lineWidth); } void TitleWidget::updateControlsVisibility() { updateControlsPosition(); update(); } void TitleWidget::handleWindowStateChanged(Qt::WindowState state) { if (state == Qt::WindowMinimized) return; auto maximized = (state == Qt::WindowMaximized); if (_maximizedState != maximized) { _maximizedState = maximized; updateButtonsState(); } } void TitleWidget::updateButtonsState() { const auto minimize = _activeState ? &st::titleButtonMinimizeIconActive : nullptr; const auto minimizeOver = _activeState ? &st::titleButtonMinimizeIconActiveOver : nullptr; _minimize->setIconOverride(minimize, minimizeOver); if (_maximizedState) { const auto restore = _activeState ? &st::titleButtonRestoreIconActive : &st::titleButtonRestoreIcon; const auto restoreOver = _activeState ? &st::titleButtonRestoreIconActiveOver : &st::titleButtonRestoreIconOver; _maximizeRestore->setIconOverride(restore, restoreOver); } else { const auto maximize = _activeState ? &st::titleButtonMaximizeIconActive : nullptr; const auto maximizeOver = _activeState ? &st::titleButtonMaximizeIconActiveOver : nullptr; _maximizeRestore->setIconOverride(maximize, maximizeOver); } const auto close = _activeState ? &st::titleButtonCloseIconActive : nullptr; const auto closeOver = _activeState ? &st::titleButtonCloseIconActiveOver : nullptr; _close->setIconOverride(close, closeOver); } HitTestResult TitleWidget::hitTest(QPoint point) const { if (false || (_minimize->geometry().contains(point)) || (_maximizeRestore->geometry().contains(point)) || (_close->geometry().contains(point)) ) { return HitTestResult::SysButton; } else if (rect().contains(point)) { return HitTestResult::Caption; } return HitTestResult::None; } } // namespace Platform } // namespace Ui