// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "ui/rp_widget.h" #include "base/object_ptr.h" #include #include namespace style { struct WindowTitle; } // namespace style namespace Ui { class IconButton; class PlainShadow; namespace Platform { class TitleControls final { public: TitleControls( not_null parent, const style::WindowTitle &st, Fn maximize = nullptr); void setStyle(const style::WindowTitle &st); [[nodiscard]] not_null st() const; [[nodiscard]] QRect geometry() const; void setResizeEnabled(bool enabled); void raise(); enum class Control { Unknown, Minimize, Maximize, Close, }; struct Layout { std::vector left; std::vector right; }; private: [[nodiscard]] not_null parent() const; [[nodiscard]] not_null window() const; [[nodiscard]] Ui::IconButton *controlWidget(Control control) const; void init(Fn maximize); void subscribeToStateChanges(); void updateButtonsState(); void updateControlsPosition(); void updateControlsPositionBySide( const std::vector &controls, bool right); void handleWindowStateChanged(Qt::WindowState state = Qt::WindowNoState); not_null _st; object_ptr _minimize; object_ptr _maximizeRestore; object_ptr _close; bool _maximizedState = false; bool _activeState = false; bool _resizeEnabled = true; }; class DefaultTitleWidget : public RpWidget { public: explicit DefaultTitleWidget(not_null parent); [[nodiscard]] not_null st() const; void setText(const QString &text); void setStyle(const style::WindowTitle &st); void setResizeEnabled(bool enabled); protected: void paintEvent(QPaintEvent *e) override; void resizeEvent(QResizeEvent *e) override; void mousePressEvent(QMouseEvent *e) override; void mouseReleaseEvent(QMouseEvent *e) override; void mouseMoveEvent(QMouseEvent *e) override; void mouseDoubleClickEvent(QMouseEvent *e) override; private: TitleControls _controls; object_ptr _shadow; bool _mousePressed = false; }; } // namespace Platform } // namespace Ui