// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "styles/style_widgets.h" #include "ui/widgets/inner_dropdown.h" #include "ui/widgets/menu/menu.h" namespace Ui { class DropdownMenu : public InnerDropdown { Q_OBJECT public: DropdownMenu(QWidget *parent, const style::DropdownMenu &st = st::defaultDropdownMenu); not_null addAction(const QString &text, Fn callback, const style::icon *icon = nullptr, const style::icon *iconOver = nullptr); not_null addSeparator(); void clearActions(); void setHiddenCallback(Fn callback) { _hiddenCallback = std::move(callback); } const std::vector> &actions() const; ~DropdownMenu(); protected: void focusOutEvent(QFocusEvent *e) override; void hideEvent(QHideEvent *e) override; void keyPressEvent(QKeyEvent *e) override; void mouseMoveEvent(QMouseEvent *e) override; void mousePressEvent(QMouseEvent *e) override; private slots: void onHidden() { hideFinish(); } private: // Not ready with submenus yet. DropdownMenu(QWidget *parent, QMenu *menu, const style::DropdownMenu &st = st::defaultDropdownMenu); void deleteOnHide(bool del); void popup(const QPoint &p); void hideMenu(bool fast = false); void childHiding(DropdownMenu *child); void init(); void hideFinish(); using TriggeredSource = Menu::TriggeredSource; void handleActivated(const Menu::CallbackData &data); void handleTriggered(const Menu::CallbackData &data); void forwardKeyPress(int key); bool handleKeyPress(int key); void forwardMouseMove(QPoint globalPosition) { _menu->handleMouseMove(globalPosition); } void handleMouseMove(QPoint globalPosition); void forwardMousePress(QPoint globalPosition) { _menu->handleMousePress(globalPosition); } void handleMousePress(QPoint globalPosition); void forwardMouseRelease(QPoint globalPosition) { _menu->handleMouseRelease(globalPosition); } void handleMouseRelease(QPoint globalPosition); using SubmenuPointer = QPointer; bool popupSubmenuFromAction(const Menu::CallbackData &data); void popupSubmenu(SubmenuPointer submenu, int actionTop, TriggeredSource source); void showMenu(const QPoint &p, DropdownMenu *parent, TriggeredSource source); const style::DropdownMenu &_st; Fn _hiddenCallback; QPointer _menu; // Not ready with submenus yet. //using Submenus = QMap; //Submenus _submenus; DropdownMenu *_parent = nullptr; SubmenuPointer _activeSubmenu; bool _deleteOnHide = false; bool _triggering = false; bool _deleteLater = false; }; } // namespace Ui