364 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			364 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/wrap/vertical_layout_reorder.h"
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#include "ui/wrap/vertical_layout.h"
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#include "styles/style_basic.h"
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#include <QtGui/QtEvents>
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#include <QtWidgets/QApplication>
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namespace Ui {
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namespace {
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constexpr auto kScrollFactor = 0.05;
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} // namespace
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VerticalLayoutReorder::VerticalLayoutReorder(
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	not_null<VerticalLayout*> layout,
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	not_null<ScrollArea*> scroll)
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: _layout(layout)
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, _scroll(scroll)
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, _scrollAnimation([=] { updateScrollCallback(); }) {
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}
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VerticalLayoutReorder::VerticalLayoutReorder(not_null<VerticalLayout*> layout)
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: _layout(layout) {
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}
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void VerticalLayoutReorder::cancel() {
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	if (_currentWidget) {
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		cancelCurrent(indexOf(_currentWidget));
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	}
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	_lifetime.destroy();
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	for (auto i = 0, count = _layout->count(); i != count; ++i) {
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		_layout->setVerticalShift(i, 0);
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	}
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	_entries.clear();
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}
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void VerticalLayoutReorder::start() {
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	const auto count = _layout->count();
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	if (count < 2) {
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		return;
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	}
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	for (auto i = 0; i != count; ++i) {
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		const auto widget = _layout->widgetAt(i);
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		const auto eventsProducer = _proxyWidgetCallback
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			? _proxyWidgetCallback(i)
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			: widget;
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		eventsProducer->events(
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		) | rpl::start_with_next_done([=](not_null<QEvent*> e) {
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			switch (e->type()) {
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			case QEvent::MouseMove:
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				mouseMove(
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					widget,
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					static_cast<QMouseEvent*>(e.get())->globalPos());
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				break;
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			case QEvent::MouseButtonPress:
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				mousePress(
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					widget,
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					static_cast<QMouseEvent*>(e.get())->button(),
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					static_cast<QMouseEvent*>(e.get())->globalPos());
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				break;
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			case QEvent::MouseButtonRelease:
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				mouseRelease(static_cast<QMouseEvent*>(e.get())->button());
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				break;
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			}
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		}, [=] {
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			cancel();
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		}, _lifetime);
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		_entries.push_back({ widget });
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	}
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}
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void VerticalLayoutReorder::addPinnedInterval(int from, int length) {
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	_pinnedIntervals.push_back({ from, length });
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}
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void VerticalLayoutReorder::clearPinnedIntervals() {
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	_pinnedIntervals.clear();
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}
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void VerticalLayoutReorder::setMouseEventProxy(ProxyCallback callback) {
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	_proxyWidgetCallback = std::move(callback);
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}
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bool VerticalLayoutReorder::Interval::isIn(int index) const {
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	return (index >= from) && (index < (from + length));
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}
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bool VerticalLayoutReorder::isIndexPinned(int index) const {
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	return ranges::any_of(_pinnedIntervals, [&](const Interval &i) {
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		return i.isIn(index);
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	});
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}
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void VerticalLayoutReorder::mouseMove(
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		not_null<RpWidget*> widget,
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		QPoint position) {
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	if (_currentWidget != widget) {
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		return;
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	} else if (_currentState != State::Started) {
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		checkForStart(position);
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	} else {
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		updateOrder(indexOf(_currentWidget), position);
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	}
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}
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void VerticalLayoutReorder::checkForStart(QPoint position) {
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	const auto shift = position.y() - _currentStart;
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	const auto delta = QApplication::startDragDistance();
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	if (std::abs(shift) <= delta) {
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		return;
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	}
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	_currentWidget->raise();
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	_currentState = State::Started;
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	_currentStart += (shift > 0) ? delta : -delta;
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	const auto index = indexOf(_currentWidget);
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	_currentDesiredIndex = index;
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	_updates.fire({ _currentWidget, index, index, _currentState });
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	updateOrder(index, position);
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}
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void VerticalLayoutReorder::updateOrder(int index, QPoint position) {
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	if (isIndexPinned(index)) {
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		return;
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	}
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	const auto shift = position.y() - _currentStart;
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	auto ¤t = _entries[index];
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	current.shiftAnimation.stop();
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	current.shift = current.finalShift = shift;
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	_layout->setVerticalShift(index, shift);
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	checkForScrollAnimation();
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	const auto count = _entries.size();
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	const auto currentHeight = current.widget->height();
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	const auto currentMiddle = current.widget->y() + currentHeight / 2;
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	_currentDesiredIndex = index;
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	if (shift > 0) {
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		auto top = current.widget->y() - shift;
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		for (auto next = index + 1; next != count; ++next) {
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			if (isIndexPinned(next)) {
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				return;
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			}
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			const auto &entry = _entries[next];
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			top += entry.widget->height();
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			if (currentMiddle < top) {
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				moveToShift(next, 0);
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			} else {
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				_currentDesiredIndex = next;
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				moveToShift(next, -currentHeight);
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			}
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		}
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		for (auto prev = index - 1; prev >= 0; --prev) {
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			moveToShift(prev, 0);
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		}
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	} else {
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		for (auto next = index + 1; next != count; ++next) {
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			moveToShift(next, 0);
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		}
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		for (auto prev = index - 1; prev >= 0; --prev) {
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			if (isIndexPinned(prev)) {
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				return;
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			}
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			const auto &entry = _entries[prev];
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			if (currentMiddle >= entry.widget->y() - entry.shift + currentHeight) {
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				moveToShift(prev, 0);
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			} else {
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				_currentDesiredIndex = prev;
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				moveToShift(prev, currentHeight);
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			}
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		}
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	}
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}
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void VerticalLayoutReorder::mousePress(
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		not_null<RpWidget*> widget,
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		Qt::MouseButton button,
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		QPoint position) {
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	if (button != Qt::LeftButton) {
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		return;
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	}
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	cancelCurrent();
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	_currentWidget = widget;
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	_currentStart = position.y();
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}
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void VerticalLayoutReorder::mouseRelease(Qt::MouseButton button) {
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	if (button != Qt::LeftButton) {
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		return;
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	}
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	finishReordering();
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}
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void VerticalLayoutReorder::cancelCurrent() {
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	if (_currentWidget) {
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		cancelCurrent(indexOf(_currentWidget));
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	}
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}
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void VerticalLayoutReorder::cancelCurrent(int index) {
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	Expects(_currentWidget != nullptr);
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	if (_currentState == State::Started) {
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		_currentState = State::Cancelled;
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		_updates.fire({ _currentWidget, index, index, _currentState });
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	}
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	_currentWidget = nullptr;
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	for (auto i = 0, count = int(_entries.size()); i != count; ++i) {
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		moveToShift(i, 0);
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	}
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}
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void VerticalLayoutReorder::finishReordering() {
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	if (_scroll) {
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		_scrollAnimation.stop();
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	}
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	finishCurrent();
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}
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void VerticalLayoutReorder::finishCurrent() {
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	if (!_currentWidget) {
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		return;
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	}
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	const auto index = indexOf(_currentWidget);
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	if (_currentDesiredIndex == index || _currentState != State::Started) {
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		cancelCurrent(index);
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		return;
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	}
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	const auto result = _currentDesiredIndex;
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	const auto widget = _currentWidget;
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	_currentState = State::Cancelled;
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	_currentWidget = nullptr;
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	auto ¤t = _entries[index];
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	const auto height = current.widget->height();
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	if (index < result) {
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		auto sum = 0;
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		for (auto i = index; i != result; ++i) {
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			auto &entry = _entries[i + 1];
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			const auto widget = entry.widget;
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			entry.deltaShift += height;
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			updateShift(widget, i + 1);
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			sum += widget->height();
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		}
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		current.finalShift -= sum;
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	} else if (index > result) {
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		auto sum = 0;
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		for (auto i = result; i != index; ++i) {
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			auto &entry = _entries[i];
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			const auto widget = entry.widget;
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			entry.deltaShift -= height;
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			updateShift(widget, i);
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			sum += widget->height();
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		}
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		current.finalShift += sum;
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	}
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	if (!(current.finalShift + current.deltaShift)) {
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		current.shift = 0;
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		_layout->setVerticalShift(index, 0);
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	}
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	base::reorder(_entries, index, result);
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	_layout->reorderRows(index, _currentDesiredIndex);
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	for (auto i = 0, count = int(_entries.size()); i != count; ++i) {
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		moveToShift(i, 0);
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	}
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	_updates.fire({ widget, index, result, State::Applied });
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}
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void VerticalLayoutReorder::moveToShift(int index, int shift) {
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	auto &entry = _entries[index];
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	if (entry.finalShift + entry.deltaShift == shift) {
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		return;
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	}
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	const auto widget = entry.widget;
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	entry.shiftAnimation.start(
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		[=] { updateShift(widget, index); },
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		entry.finalShift,
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		shift - entry.deltaShift,
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		st::slideWrapDuration);
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	entry.finalShift = shift - entry.deltaShift;
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}
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void VerticalLayoutReorder::updateShift(
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		not_null<RpWidget*> widget,
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		int indexHint) {
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	Expects(indexHint >= 0 && indexHint < _entries.size());
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	const auto index = (_entries[indexHint].widget == widget)
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		? indexHint
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		: indexOf(widget);
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	auto &entry = _entries[index];
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	entry.shift = base::SafeRound(
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		entry.shiftAnimation.value(entry.finalShift)
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	) + entry.deltaShift;
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	if (entry.deltaShift && !entry.shiftAnimation.animating()) {
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		entry.finalShift += entry.deltaShift;
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		entry.deltaShift = 0;
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	}
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	_layout->setVerticalShift(index, entry.shift);
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}
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int VerticalLayoutReorder::indexOf(not_null<RpWidget*> widget) const {
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	const auto i = ranges::find(_entries, widget, &Entry::widget);
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	Assert(i != end(_entries));
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	return i - begin(_entries);
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}
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auto VerticalLayoutReorder::updates() const -> rpl::producer<Single> {
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	return _updates.events();
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}
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void VerticalLayoutReorder::updateScrollCallback() {
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	if (!_scroll) {
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		return;
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	}
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	const auto delta = deltaFromEdge();
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	const auto oldTop = _scroll->scrollTop();
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	_scroll->scrollToY(oldTop + delta);
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	const auto newTop = _scroll->scrollTop();
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	_currentStart += oldTop - newTop;
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	if (newTop == 0 || newTop == _scroll->scrollTopMax()) {
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		_scrollAnimation.stop();
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	}
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}
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void VerticalLayoutReorder::checkForScrollAnimation() {
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	if (!_scroll || !deltaFromEdge() || _scrollAnimation.animating()) {
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		return;
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	}
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	_scrollAnimation.start();
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}
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int VerticalLayoutReorder::deltaFromEdge() {
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	Expects(_currentWidget != nullptr);
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	Expects(_scroll);
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	const auto globalPosition = _currentWidget->mapToGlobal(QPoint(0, 0));
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	const auto localTop = _scroll->mapFromGlobal(globalPosition).y();
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	const auto localBottom = localTop
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		+ _currentWidget->height()
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		- _scroll->height();
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	const auto isTopEdge = (localTop < 0);
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	const auto isBottomEdge = (localBottom > 0);
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	if (!isTopEdge && !isBottomEdge) {
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		_scrollAnimation.stop();
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		return 0;
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	}
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	return int((isBottomEdge ? localBottom : localTop) * kScrollFactor);
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}
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} // namespace Ui
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