lib_ui/ui/effects/path_shift_gradient.h
2021-07-02 17:57:22 +03:00

64 lines
1.5 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/style/style_core_types.h"
#include <QtGui/QLinearGradient>
namespace Ui {
class PathShiftGradient final {
public:
PathShiftGradient(
const style::color &bg,
const style::color &fg,
Fn<void()> animationCallback);
~PathShiftGradient();
void startFrame(
int viewportLeft,
int viewportWidth,
int gradientWidth);
void overrideColors(const style::color &bg, const style::color &fg);
void clearOverridenColors();
using Background = std::variant<QLinearGradient*, style::color>;
bool paint(Fn<bool(const Background&)> painter);
private:
struct AnimationData;
void refreshColors();
void refreshColors(const style::color &bg, const style::color &fg);
void updateGeometry();
void activateAnimation();
static std::weak_ptr<AnimationData> Animation;
const style::color &_bg;
const style::color &_fg;
const style::color *_bgOverride = nullptr;
QLinearGradient _gradient;
std::shared_ptr<AnimationData> _animation;
const Fn<void()> _animationCallback;
int _viewportLeft = 0;
int _viewportWidth = 0;
int _gradientWidth = 0;
int _gradientStart = 0;
int _gradientFinalStop = 0;
bool _gradientEnabled = false;
bool _geometryUpdated = false;
bool _animationActive = false;
bool _colorsOverriden = false;
rpl::lifetime _lifetime;
};
} // namespace Ui