161 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of Desktop App Toolkit,
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| // a set of libraries for developing nice desktop applications.
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| //
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| // For license and copyright information please follow this link:
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| // https://github.com/desktop-app/legal/blob/master/LEGAL
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| //
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| #include "ui/effects/fade_animation.h"
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| 
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| #include "ui/ui_utility.h"
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| #include "ui/painter.h"
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| 
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| namespace Ui {
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| namespace {
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| 
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| constexpr int kWideScale = 5;
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| 
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| } // namespace
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| 
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| FadeAnimation::FadeAnimation(TWidget *widget, float64 scale)
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| : _widget(widget)
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| , _scale(scale) {
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| }
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| 
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| bool FadeAnimation::paint(QPainter &p) {
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| 	if (_cache.isNull()) return false;
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| 
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| 	const auto cache = _cache;
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| 	auto opacity = _animation.value(_visible ? 1. : 0.);
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| 	p.setOpacity(opacity);
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| 	if (_scale < 1.) {
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| 		PainterHighQualityEnabler hq(p);
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| 		auto targetRect = QRect(
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| 			(1 - kWideScale) / 2 * _size.width(),
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| 			(1 - kWideScale) / 2 * _size.height(),
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| 			kWideScale * _size.width(),
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| 			kWideScale * _size.height());
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| 		auto scale = opacity + (1. - opacity) * _scale;
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| 		auto shownWidth = anim::interpolate(
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| 			(1 - kWideScale) / 2 * _size.width(),
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| 			0,
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| 			scale);
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| 		auto shownHeight = anim::interpolate(
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| 			(1 - kWideScale) / 2 * _size.height(),
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| 			0,
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| 			scale);
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| 		auto margins = QMargins(
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| 			shownWidth,
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| 			shownHeight,
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| 			shownWidth,
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| 			shownHeight);
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| 		p.drawPixmap(targetRect.marginsAdded(margins), cache);
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| 	} else {
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| 		p.drawPixmap(0, 0, cache);
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| 	}
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| 	return true;
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| }
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| 
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| void FadeAnimation::refreshCache() {
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| 	if (!_cache.isNull()) {
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| 		_cache = QPixmap();
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| 		_cache = grabContent();
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| 		Assert(!_cache.isNull());
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| 	}
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| }
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| 
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| QPixmap FadeAnimation::grabContent() {
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| 	SendPendingMoveResizeEvents(_widget);
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| 	_size = _widget->size();
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| 	const auto pixelRatio = style::DevicePixelRatio();
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| 	if (_size.isEmpty()) {
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| 		auto image = QImage(
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| 			pixelRatio,
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| 			pixelRatio,
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| 			QImage::Format_ARGB32_Premultiplied);
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| 		image.fill(Qt::transparent);
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| 		return PixmapFromImage(std::move(image));
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| 	}
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| 	auto widgetContent = GrabWidget(_widget);
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| 	if (_scale < 1.) {
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| 		auto result = QImage(kWideScale * _size * pixelRatio, QImage::Format_ARGB32_Premultiplied);
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| 		result.setDevicePixelRatio(pixelRatio);
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| 		result.fill(Qt::transparent);
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| 		{
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| 			Painter p(&result);
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| 			p.drawPixmap((kWideScale - 1) / 2 * _size.width(), (kWideScale - 1) / 2 * _size.height(), widgetContent);
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| 		}
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| 		return PixmapFromImage(std::move(result));
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| 	}
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| 	return widgetContent;
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| }
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| 
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| void FadeAnimation::setFinishedCallback(FinishedCallback &&callback) {
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| 	_finishedCallback = std::move(callback);
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| }
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| 
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| void FadeAnimation::setUpdatedCallback(UpdatedCallback &&callback) {
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| 	_updatedCallback = std::move(callback);
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| }
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| 
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| void FadeAnimation::show() {
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| 	_visible = true;
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| 	stopAnimation();
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| }
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| 
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| void FadeAnimation::hide() {
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| 	_visible = false;
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| 	stopAnimation();
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| }
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| 
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| void FadeAnimation::stopAnimation() {
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| 	_animation.stop();
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| 	if (!_cache.isNull()) {
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| 		_cache = QPixmap();
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| 		if (_finishedCallback) {
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| 			_finishedCallback();
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| 		}
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| 	}
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| 	if (_visible == _widget->isHidden()) {
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| 		_widget->setVisible(_visible);
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| 	}
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| }
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| 
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| void FadeAnimation::fadeIn(int duration) {
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| 	if (_visible) return;
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| 
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| 	_visible = true;
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| 	startAnimation(duration);
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| }
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| 
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| void FadeAnimation::fadeOut(int duration) {
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| 	if (!_visible) return;
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| 
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| 	_visible = false;
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| 	startAnimation(duration);
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| }
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| 
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| void FadeAnimation::startAnimation(int duration) {
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| 	if (_cache.isNull()) {
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| 		_cache = grabContent();
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| 		Assert(!_cache.isNull());
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| 	}
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| 	auto from = _visible ? 0. : 1.;
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| 	auto to = _visible ? 1. : 0.;
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| 	_animation.start([this]() { updateCallback(); }, from, to, duration);
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| 	updateCallback();
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| 	if (_widget->isHidden()) {
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| 		_widget->show();
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| 	}
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| }
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| 
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| void FadeAnimation::updateCallback() {
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| 	_widget->update();
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| 	if (_updatedCallback) {
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| 		_updatedCallback(_animation.value(_visible ? 1. : 0.));
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| 	}
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| 	if (!_animation.animating()) {
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| 		stopAnimation();
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| 	}
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| }
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| 
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| } // namespace Ui
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