lib_ui/ui/widgets/menu/menu_action.h
2022-04-04 17:15:36 +03:00

61 lines
1.3 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/text/text.h"
#include "ui/widgets/menu/menu_item_base.h"
#include "styles/style_widgets.h"
class Painter;
namespace Ui::Menu {
class Action : public ItemBase {
public:
Action(
not_null<RpWidget*> parent,
const style::Menu &st,
not_null<QAction*> action,
const style::icon *icon,
const style::icon *iconOver);
bool isEnabled() const override;
not_null<QAction*> action() const override;
void handleKeyPress(not_null<QKeyEvent*> e) override;
void setIcon(
const style::icon *icon,
const style::icon *iconOver = nullptr);
protected:
QPoint prepareRippleStartPosition() const override;
QImage prepareRippleMask() const override;
int contentHeight() const override;
void paintText(Painter &p);
private:
void processAction();
void paint(Painter &p);
bool hasSubmenu() const;
Text::String _text;
QString _shortcut;
const not_null<QAction*> _action;
const style::Menu &_st;
const style::icon *_icon;
const style::icon *_iconOver;
// std::unique_ptr<ToggleView> _toggle;
int _textWidth = 0;
const int _height;
};
} // namespace Ui::Menu