lib_ui/ui/abstract_button.cpp

178 lines
4.1 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/abstract_button.h"
#include "ui/ui_utility.h"
#include "ui/integration.h"
#include <QtGui/QtEvents>
#include <rpl/filter.h>
#include <rpl/mappers.h>
namespace Ui {
AbstractButton::AbstractButton(QWidget *parent) : RpWidget(parent) {
setMouseTracking(true);
using namespace rpl::mappers;
shownValue()
| rpl::filter(_1 == false)
| rpl::start_with_next([this] { clearState(); }, lifetime());
}
void AbstractButton::leaveEventHook(QEvent *e) {
if (_state & StateFlag::Down) {
return;
}
setOver(false, StateChangeSource::ByHover);
return TWidget::leaveEventHook(e);
}
void AbstractButton::enterEventHook(QEnterEvent *e) {
checkIfOver(mapFromGlobal(QCursor::pos()));
return TWidget::enterEventHook(e);
}
void AbstractButton::setAcceptBoth(bool acceptBoth) {
_acceptBoth = acceptBoth;
}
void AbstractButton::checkIfOver(QPoint localPos) {
auto over = rect().marginsRemoved(getMargins()).contains(localPos);
setOver(over, StateChangeSource::ByHover);
}
void AbstractButton::mousePressEvent(QMouseEvent *e) {
checkIfOver(e->pos());
if (_state & StateFlag::Over) {
const auto set = setDown(
true,
StateChangeSource::ByPress,
e->modifiers(),
e->button());
if (set) {
e->accept();
}
}
}
void AbstractButton::mouseMoveEvent(QMouseEvent *e) {
if (rect().marginsRemoved(getMargins()).contains(e->pos())) {
setOver(true, StateChangeSource::ByHover);
} else {
setOver(false, StateChangeSource::ByHover);
}
}
void AbstractButton::mouseReleaseEvent(QMouseEvent *e) {
const auto set = setDown(
false,
StateChangeSource::ByPress,
e->modifiers(),
e->button());
if (set) {
e->accept();
}
}
void AbstractButton::clicked(
Qt::KeyboardModifiers modifiers,
Qt::MouseButton button) {
_modifiers = modifiers;
const auto weak = MakeWeak(this);
if (button == Qt::LeftButton) {
if (const auto callback = _clickedCallback) {
callback();
}
}
if (weak) {
_clicks.fire_copy(button);
}
}
void AbstractButton::setPointerCursor(bool enablePointerCursor) {
if (_enablePointerCursor != enablePointerCursor) {
_enablePointerCursor = enablePointerCursor;
updateCursor();
}
}
void AbstractButton::setOver(bool over, StateChangeSource source) {
if (over == isOver()) {
return;
}
const auto was = _state;
if (over) {
_state |= StateFlag::Over;
Integration::Instance().registerLeaveSubscription(this);
} else {
_state &= ~State(StateFlag::Over);
Integration::Instance().unregisterLeaveSubscription(this);
}
onStateChanged(was, source);
updateCursor();
update();
}
bool AbstractButton::setDown(
bool down,
StateChangeSource source,
Qt::KeyboardModifiers modifiers,
Qt::MouseButton button) {
if (down
&& !(_state & StateFlag::Down)
&& (_acceptBoth || button == Qt::LeftButton)) {
auto was = _state;
_state |= StateFlag::Down;
onStateChanged(was, source);
return true;
} else if (!down && (_state & StateFlag::Down)) {
const auto was = _state;
_state &= ~State(StateFlag::Down);
const auto weak = MakeWeak(this);
onStateChanged(was, source);
if (weak) {
if (was & StateFlag::Over) {
clicked(modifiers, button);
} else {
setOver(false, source);
}
}
return true;
}
return false;
}
void AbstractButton::updateCursor() {
const auto pointerCursor = _enablePointerCursor && isOver();
if (_pointerCursor != pointerCursor) {
_pointerCursor = pointerCursor;
setCursor(_pointerCursor ? style::cur_pointer : style::cur_default);
}
}
void AbstractButton::setDisabled(bool disabled) {
auto was = _state;
if (disabled && !(_state & StateFlag::Disabled)) {
_state |= StateFlag::Disabled;
onStateChanged(was, StateChangeSource::ByUser);
} else if (!disabled && (_state & StateFlag::Disabled)) {
_state &= ~State(StateFlag::Disabled);
onStateChanged(was, StateChangeSource::ByUser);
}
}
void AbstractButton::clearState() {
auto was = _state;
_state = StateFlag::None;
onStateChanged(was, StateChangeSource::ByUser);
}
} // namespace Ui