lib_ui/ui/layers/box_content.cpp
2019-10-23 14:32:12 +03:00

254 lines
6.7 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/layers/box_content.h"
#include "ui/widgets/buttons.h"
#include "ui/widgets/scroll_area.h"
#include "ui/widgets/labels.h"
#include "ui/widgets/shadow.h"
#include "ui/wrap/fade_wrap.h"
#include "ui/text/text_utilities.h"
#include "ui/painter.h"
#include "base/timer.h"
#include "styles/style_layers.h"
#include "styles/palette.h"
namespace Ui {
void BoxContent::setTitle(rpl::producer<QString> title) {
getDelegate()->setTitle(std::move(title) | Text::ToWithEntities());
}
QPointer<RoundButton> BoxContent::addButton(
rpl::producer<QString> text,
Fn<void()> clickCallback) {
return addButton(
std::move(text),
std::move(clickCallback),
st::defaultBoxButton);
}
QPointer<RoundButton> BoxContent::addLeftButton(
rpl::producer<QString> text,
Fn<void()> clickCallback) {
return getDelegate()->addLeftButton(
std::move(text),
std::move(clickCallback),
st::defaultBoxButton);
}
void BoxContent::setInner(object_ptr<TWidget> inner) {
setInner(std::move(inner), st::boxScroll);
}
void BoxContent::setInner(object_ptr<TWidget> inner, const style::ScrollArea &st) {
if (inner) {
getDelegate()->setLayerType(true);
_scroll.create(this, st);
_scroll->setGeometryToLeft(0, _innerTopSkip, width(), 0);
_scroll->setOwnedWidget(std::move(inner));
if (_topShadow) {
_topShadow->raise();
_bottomShadow->raise();
} else {
_topShadow.create(this);
_bottomShadow.create(this);
}
if (!_preparing) {
// We didn't set dimensions yet, this will be called from finishPrepare();
finishScrollCreate();
}
} else {
getDelegate()->setLayerType(false);
_scroll.destroyDelayed();
_topShadow.destroyDelayed();
_bottomShadow.destroyDelayed();
}
}
void BoxContent::finishPrepare() {
_preparing = false;
if (_scroll) {
finishScrollCreate();
}
setInnerFocus();
}
void BoxContent::finishScrollCreate() {
Expects(_scroll != nullptr);
if (!_scroll->isHidden()) {
_scroll->show();
}
updateScrollAreaGeometry();
connect(_scroll, SIGNAL(scrolled()), this, SLOT(onScroll()));
connect(_scroll, SIGNAL(innerResized()), this, SLOT(onInnerResize()));
}
void BoxContent::scrollToWidget(not_null<QWidget*> widget) {
if (_scroll) {
_scroll->scrollToWidget(widget);
}
}
void BoxContent::onScrollToY(int top, int bottom) {
if (_scroll) {
_scroll->scrollToY(top, bottom);
}
}
void BoxContent::onDraggingScrollDelta(int delta) {
_draggingScrollDelta = _scroll ? delta : 0;
if (_draggingScrollDelta) {
if (!_draggingScrollTimer) {
_draggingScrollTimer.create(this);
_draggingScrollTimer->setSingleShot(false);
connect(_draggingScrollTimer, SIGNAL(timeout()), this, SLOT(onDraggingScrollTimer()));
}
_draggingScrollTimer->start(15);
} else {
_draggingScrollTimer.destroy();
}
}
void BoxContent::onDraggingScrollTimer() {
auto delta = (_draggingScrollDelta > 0) ? qMin(_draggingScrollDelta * 3 / 20 + 1, int32(kMaxScrollSpeed)) : qMax(_draggingScrollDelta * 3 / 20 - 1, -int32(kMaxScrollSpeed));
_scroll->scrollToY(_scroll->scrollTop() + delta);
}
void BoxContent::updateInnerVisibleTopBottom() {
if (auto widget = static_cast<TWidget*>(_scroll ? _scroll->widget() : nullptr)) {
auto top = _scroll->scrollTop();
widget->setVisibleTopBottom(top, top + _scroll->height());
}
}
void BoxContent::updateShadowsVisibility() {
if (!_scroll) return;
auto top = _scroll->scrollTop();
_topShadow->toggle(
(top > 0 || _innerTopSkip > 0),
anim::type::normal);
_bottomShadow->toggle(
(top < _scroll->scrollTopMax() || _innerBottomSkip > 0),
anim::type::normal);
}
void BoxContent::onScroll() {
updateInnerVisibleTopBottom();
updateShadowsVisibility();
}
void BoxContent::onInnerResize() {
updateInnerVisibleTopBottom();
updateShadowsVisibility();
}
void BoxContent::setDimensionsToContent(
int newWidth,
not_null<RpWidget*> content) {
content->resizeToWidth(newWidth);
content->heightValue(
) | rpl::start_with_next([=](int height) {
setDimensions(newWidth, height);
}, content->lifetime());
}
void BoxContent::setInnerTopSkip(int innerTopSkip, bool scrollBottomFixed) {
if (_innerTopSkip != innerTopSkip) {
auto delta = innerTopSkip - _innerTopSkip;
_innerTopSkip = innerTopSkip;
if (_scroll && width() > 0) {
auto scrollTopWas = _scroll->scrollTop();
updateScrollAreaGeometry();
if (scrollBottomFixed) {
_scroll->scrollToY(scrollTopWas + delta);
}
}
}
}
void BoxContent::setInnerBottomSkip(int innerBottomSkip) {
if (_innerBottomSkip != innerBottomSkip) {
auto delta = innerBottomSkip - _innerBottomSkip;
_innerBottomSkip = innerBottomSkip;
if (_scroll && width() > 0) {
updateScrollAreaGeometry();
}
}
}
void BoxContent::setInnerVisible(bool scrollAreaVisible) {
if (_scroll) {
_scroll->setVisible(scrollAreaVisible);
}
}
QPixmap BoxContent::grabInnerCache() {
auto isTopShadowVisible = !_topShadow->isHidden();
auto isBottomShadowVisible = !_bottomShadow->isHidden();
if (isTopShadowVisible) _topShadow->setVisible(false);
if (isBottomShadowVisible) _bottomShadow->setVisible(false);
auto result = GrabWidget(this, _scroll->geometry());
if (isTopShadowVisible) _topShadow->setVisible(true);
if (isBottomShadowVisible) _bottomShadow->setVisible(true);
return result;
}
void BoxContent::resizeEvent(QResizeEvent *e) {
if (_scroll) {
updateScrollAreaGeometry();
}
}
void BoxContent::keyPressEvent(QKeyEvent *e) {
if (e->key() == Qt::Key_Escape && !_closeByEscape) {
e->accept();
} else {
RpWidget::keyPressEvent(e);
}
}
void BoxContent::updateScrollAreaGeometry() {
auto newScrollHeight = height() - _innerTopSkip - _innerBottomSkip;
auto changed = (_scroll->height() != newScrollHeight);
_scroll->setGeometryToLeft(0, _innerTopSkip, width(), newScrollHeight);
_topShadow->entity()->resize(width(), st::lineWidth);
_topShadow->moveToLeft(0, _innerTopSkip);
_bottomShadow->entity()->resize(width(), st::lineWidth);
_bottomShadow->moveToLeft(
0,
height() - _innerBottomSkip - st::lineWidth);
if (changed) {
updateInnerVisibleTopBottom();
auto top = _scroll->scrollTop();
_topShadow->toggle(
(top > 0 || _innerTopSkip > 0),
anim::type::instant);
_bottomShadow->toggle(
(top < _scroll->scrollTopMax() || _innerBottomSkip > 0),
anim::type::instant);
}
}
object_ptr<TWidget> BoxContent::doTakeInnerWidget() {
return _scroll->takeWidget<TWidget>();
}
void BoxContent::paintEvent(QPaintEvent *e) {
Painter p(this);
if (testAttribute(Qt::WA_OpaquePaintEvent)) {
for (auto rect : e->region().rects()) {
p.fillRect(rect, st::boxBg);
}
}
}
} // namespace Ui