lib_ui/ui/dpr/dpr_image.h
2023-01-23 22:04:51 +04:00

50 lines
1.2 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include <rpl/details/callable.h>
#include <QtGui/QImage>
#include <QtGui/QPainter>
namespace dpr {
// Validate(_cache, devicePixelRatioF(), size, [&](QPainter &p, QSize size) {
// ... paint using p ...
// }, (_cacheKey != cacheKey()), Qt::transparent);
template <typename Generator>
void Validate(
QImage &image,
double ratio,
QSize size,
Generator &&generator,
bool force,
std::optional<QColor> fill = {},
bool setResultRatio = true) {
size *= ratio;
const auto sizeChanged = (image.size() != size);
if (sizeChanged || force) {
if (sizeChanged) {
image = QImage(size, QImage::Format_ARGB32_Premultiplied);
}
if (fill) {
image.fill(*fill);
}
image.setDevicePixelRatio(1.);
auto p = QPainter(&image);
using namespace rpl::details;
if constexpr (is_callable_plain_v<Generator, QPainter&, QSize>) {
generator(p, size);
} else {
generator(p);
}
}
image.setDevicePixelRatio(setResultRatio ? ratio : 1.);
}
} // namespace dpr