lib_ui/ui/platform/win/ui_utility_win.h
2021-04-05 10:16:46 +03:00

61 lines
1.2 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/platform/ui_platform_utility.h"
#include <QtCore/QPoint>
class QPainter;
class QPaintEvent;
namespace Ui {
namespace Platform {
inline bool TranslucentWindowsSupported(QPoint globalPosition) {
return true;
}
inline void InitOnTopPanel(not_null<QWidget*> panel) {
}
inline void DeInitOnTopPanel(not_null<QWidget*> panel) {
}
inline void ReInitOnTopPanel(not_null<QWidget*> panel) {
}
inline void StartTranslucentPaint(QPainter &p, const QRegion &region) {
}
inline void ShowOverAll(not_null<QWidget*> widget, bool canFocus) {
}
inline void BringToBack(not_null<QWidget*> widget) {
}
inline void ClearTransientParent(not_null<QWidget*> widget) {
}
inline constexpr bool UseMainQueueGeneric() {
return true;
}
inline bool WindowExtentsSupported() {
return false;
}
inline bool SetWindowExtents(QWindow *window, const QMargins &extents) {
return false;
}
inline bool UnsetWindowExtents(QWindow *window) {
return false;
}
} // namespace Platform
} // namespace Ui