200 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/platform/win/ui_utility_win.h"
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#include "ui/widgets/popup_menu.h"
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#include <QtWidgets/QApplication>
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#include <QtGui/QWindow>
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#include <QtCore/QAbstractNativeEventFilter>
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#include <windows.h>
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#include <wrl/client.h>
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#include <Shobjidl.h>
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#include "base/event_filter.h"
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#include <QTimer>
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#include <QScreen>
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using namespace Microsoft::WRL;
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namespace Ui::Platform {
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bool IsApplicationActive() {
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	return QApplication::activeWindow() != nullptr;
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}
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void IgnoreAllActivation(not_null<QWidget*> widget) {
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	widget->createWinId();
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	const auto handle = reinterpret_cast<HWND>(widget->winId());
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	Assert(handle != nullptr);
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	ShowWindow(handle, SW_HIDE);
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	const auto style = GetWindowLongPtr(handle, GWL_EXSTYLE);
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	SetWindowLongPtr(
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		handle,
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		GWL_EXSTYLE,
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		style | WS_EX_NOACTIVATE | WS_EX_APPWINDOW);
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	ShowWindow(handle, SW_SHOW);
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}
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std::optional<bool> IsOverlapped(
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		not_null<QWidget*> widget,
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		const QRect &rect) {
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	const auto handle = HWND(widget->winId());
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	Expects(handle != nullptr);
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	ComPtr<IVirtualDesktopManager> virtualDesktopManager;
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	HRESULT hr = CoCreateInstance(
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		CLSID_VirtualDesktopManager,
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		nullptr,
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		CLSCTX_ALL,
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		IID_PPV_ARGS(&virtualDesktopManager));
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	if (SUCCEEDED(hr)) {
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		BOOL isCurrent;
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		hr = virtualDesktopManager->IsWindowOnCurrentVirtualDesktop(
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			handle,
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			&isCurrent);
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		if (SUCCEEDED(hr) && !isCurrent) {
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			return true;
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		}
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	}
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	const auto nativeRect = [&] {
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		const auto topLeft = [&] {
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			const auto qpoints = rect.topLeft()
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				* widget->windowHandle()->devicePixelRatio();
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			POINT result{
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				qpoints.x(),
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				qpoints.y(),
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			};
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			ClientToScreen(handle, &result);
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			return result;
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		}();
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		const auto bottomRight = [&] {
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			const auto qpoints = rect.bottomRight()
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				* widget->windowHandle()->devicePixelRatio();
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			POINT result{
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				qpoints.x(),
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				qpoints.y(),
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			};
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			ClientToScreen(handle, &result);
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			return result;
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		}();
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		return RECT{
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			topLeft.x,
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			topLeft.y,
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			bottomRight.x,
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			bottomRight.y,
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		};
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	}();
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	std::vector<HWND> visited;
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	for (auto curHandle = handle;
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		curHandle != nullptr && !ranges::contains(visited, curHandle);
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		curHandle = GetWindow(curHandle, GW_HWNDPREV)) {
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		visited.push_back(curHandle);
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		if (curHandle == handle) {
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			continue;
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		}
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		RECT testRect, intersection;
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		if (IsWindowVisible(curHandle)
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			&& GetWindowRect(curHandle, &testRect)
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			&& IntersectRect(&intersection, &nativeRect, &testRect)) {
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			return true;
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		}
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	}
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	return false;
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}
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void ShowWindowMenu(not_null<QWidget*> widget, const QPoint &point) {
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	const auto handle = HWND(widget->winId());
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	const auto mapped = point * widget->windowHandle()->devicePixelRatio();
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	POINT p{ mapped.x(), mapped.y() };
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	ClientToScreen(handle, &p);
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	SendMessage(
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		handle,
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		0x313 /* WM_POPUPSYSTEMMENU */,
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		0,
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		MAKELPARAM(p.x, p.y));
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}
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void FixPopupMenuNativeEmojiPopup(not_null<PopupMenu*> menu) {
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	// Windows native emoji selector, that can be called by Win+. shortcut,
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	// is behaving strangely within an input field in a popup menu.
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	//
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	// When the selector is shown and a mouse button is pressed the system
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	// sends two events "MousePress + MouseRelease" to the popup menu, even
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	// before the button is physically released. That way we hide the menu
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	// on this MousePress, that we shouldn't have received (in case of
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	// input field in the main window no such events are sent at all).
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	//
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	// To workaround this we detect a WM_MOUSELEAVE event that is sent to
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	// the popup menu when the selector is shown and skip all mouse press
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	// events while we don't receive mouse move events. If we receive mouse
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	// move events that means the selector was hidden and the mouse is
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	// captured by the popup menu again.
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	class Filter final : public QAbstractNativeEventFilter {
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	public:
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		explicit Filter(not_null<PopupMenu*> menu) : _menu(menu) {
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		}
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		bool nativeEventFilter(
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				const QByteArray &eventType,
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				void *message,
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				long *result) override {
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			const auto msg = static_cast<MSG*>(message);
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			switch (msg->message) {
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			case WM_MOUSELEAVE: if (msg->hwnd == hwnd()) {
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				_skipMouseDown = true;
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			} break;
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			case WM_MOUSEMOVE: if (msg->hwnd == hwnd()) {
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				_skipMouseDown = false;
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			} break;
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			case WM_LBUTTONDOWN:
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			case WM_LBUTTONDBLCLK: if (msg->hwnd == hwnd()) {
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				return _skipMouseDown;
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			}
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			}
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			return false;
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		}
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	private:
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		[[nodiscard]] HWND hwnd() const {
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			const auto top = _menu->window()->windowHandle();
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			return top ? reinterpret_cast<HWND>(top->winId()) : nullptr;
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		}
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		not_null<PopupMenu*> _menu;
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		bool _skipMouseDown = false;
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	};
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	QGuiApplication::instance()->installNativeEventFilter(
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		menu->lifetime().make_state<Filter>(menu));
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}
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void SetGeometryWithPossibleScreenChange(
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		not_null<QWidget*> widget,
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		QRect geometry) {
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	if (const auto screen = QGuiApplication::screenAt(geometry.center())) {
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		const auto window = widget->window();
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		window->createWinId();
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		const auto handle = window->windowHandle();
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		if (handle->screen() != screen) {
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			handle->setScreen(screen);
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			window->move(screen->availableGeometry().topLeft());
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			window->show();
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		}
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	}
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	widget->setGeometry(geometry);
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}
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} // namespace Ui::Platform
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