lib_ui/ui/effects/spoiler_mess.cpp
2022-12-12 22:55:28 +04:00

868 lines
25 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/effects/spoiler_mess.h"
#include "ui/effects/animations.h"
#include "ui/image/image_prepare.h"
#include "ui/painter.h"
#include "ui/integration.h"
#include "base/random.h"
#include "base/flags.h"
#include <QtCore/QBuffer>
#include <QtCore/QFile>
#include <QtCore/QDir>
#include <crl/crl_async.h>
#include <xxhash.h>
#include <mutex>
#include <condition_variable>
namespace Ui {
namespace {
constexpr auto kVersion = 1;
constexpr auto kFramesPerRow = 10;
constexpr auto kImageSpoilerDarkenAlpha = 32;
constexpr auto kMaxCacheSize = 5 * 1024 * 1024;
constexpr auto kDefaultFrameDuration = crl::time(33);
constexpr auto kDefaultFramesCount = 60;
constexpr auto kAutoPauseTimeout = crl::time(1000);
[[nodiscard]] SpoilerMessDescriptor DefaultDescriptorText() {
const auto ratio = style::DevicePixelRatio();
const auto size = style::ConvertScale(128) * ratio;
return {
.particleFadeInDuration = crl::time(200),
.particleShownDuration = crl::time(200),
.particleFadeOutDuration = crl::time(200),
.particleSizeMin = style::ConvertScaleExact(1.5) * ratio,
.particleSizeMax = style::ConvertScaleExact(2.) * ratio,
.particleSpeedMin = style::ConvertScaleExact(4.),
.particleSpeedMax = style::ConvertScaleExact(8.),
.particleSpritesCount = 5,
.particlesCount = 9000,
.canvasSize = size,
.framesCount = kDefaultFramesCount,
.frameDuration = kDefaultFrameDuration,
};
}
[[nodiscard]] SpoilerMessDescriptor DefaultDescriptorImage() {
const auto ratio = style::DevicePixelRatio();
const auto size = style::ConvertScale(128) * ratio;
return {
.particleFadeInDuration = crl::time(300),
.particleShownDuration = crl::time(0),
.particleFadeOutDuration = crl::time(300),
.particleSizeMin = style::ConvertScaleExact(1.5) * ratio,
.particleSizeMax = style::ConvertScaleExact(2.) * ratio,
.particleSpeedMin = style::ConvertScaleExact(10.),
.particleSpeedMax = style::ConvertScaleExact(20.),
.particleSpritesCount = 5,
.particlesCount = 3000,
.canvasSize = size,
.framesCount = kDefaultFramesCount,
.frameDuration = kDefaultFrameDuration,
};
}
} // namespace
class SpoilerAnimationManager final {
public:
explicit SpoilerAnimationManager(not_null<SpoilerAnimation*> animation);
void add(not_null<SpoilerAnimation*> animation);
void remove(not_null<SpoilerAnimation*> animation);
private:
void destroyIfEmpty();
Ui::Animations::Basic _animation;
base::flat_set<not_null<SpoilerAnimation*>> _list;
};
namespace {
struct DefaultSpoilerWaiter {
std::condition_variable variable;
std::mutex mutex;
};
struct DefaultSpoiler {
std::atomic<const SpoilerMessCached*> cached/* = nullptr*/;
std::atomic<DefaultSpoilerWaiter*> waiter/* = nullptr*/;
};
DefaultSpoiler DefaultTextMask;
DefaultSpoiler DefaultImageCached;
SpoilerAnimationManager *DefaultAnimationManager/* = nullptr*/;
struct Header {
uint32 version = 0;
uint32 dataLength = 0;
uint32 dataHash = 0;
int32 framesCount = 0;
int32 canvasSize = 0;
int32 frameDuration = 0;
};
struct Particle {
crl::time start = 0;
int spriteIndex = 0;
int x = 0;
int y = 0;
float64 dx = 0.;
float64 dy = 0.;
};
[[nodiscard]] std::pair<float64, float64> RandomSpeed(
const SpoilerMessDescriptor &descriptor,
base::BufferedRandom<uint32> &random) {
const auto count = descriptor.particlesCount;
const auto speedMax = descriptor.particleSpeedMax;
const auto speedMin = descriptor.particleSpeedMin;
const auto value = RandomIndex(2 * count + 2, random);
const auto negative = (value < count + 1);
const auto module = (negative ? value : (value - count - 1));
const auto speed = speedMin + (((speedMax - speedMin) * module) / count);
const auto lifetime = descriptor.particleFadeInDuration
+ descriptor.particleShownDuration
+ descriptor.particleFadeOutDuration;
const auto max = int(std::ceil(speedMax * lifetime));
const auto k = speed / lifetime;
const auto x = (speedMax > 0)
? ((RandomIndex(2 * max + 1, random) - max) / float64(max))
: 0.;
const auto y = (speedMax > 0)
? (sqrt(1 - x * x) * (negative ? -1 : 1))
: 0.;
return { k * x, k * y };
}
[[nodiscard]] Particle GenerateParticle(
const SpoilerMessDescriptor &descriptor,
int index,
base::BufferedRandom<uint32> &random) {
const auto speed = RandomSpeed(descriptor, random);
return {
.start = (index * descriptor.framesCount * descriptor.frameDuration
/ descriptor.particlesCount),
.spriteIndex = RandomIndex(descriptor.particleSpritesCount, random),
.x = RandomIndex(descriptor.canvasSize, random),
.y = RandomIndex(descriptor.canvasSize, random),
.dx = speed.first,
.dy = speed.second,
};
}
[[nodiscard]] QImage GenerateSprite(
const SpoilerMessDescriptor &descriptor,
int index,
int size,
base::BufferedRandom<uint32> &random) {
Expects(index >= 0 && index < descriptor.particleSpritesCount);
const auto count = descriptor.particleSpritesCount;
const auto middle = count / 2;
const auto min = descriptor.particleSizeMin;
const auto delta = descriptor.particleSizeMax - min;
const auto width = (index < middle)
? (min + delta * (middle - index) / float64(middle))
: min;
const auto height = (index > middle)
? (min + delta * (index - middle) / float64(count - 1 - middle))
: min;
const auto radius = min / 2.;
auto result = QImage(size, size, QImage::Format_ARGB32_Premultiplied);
result.fill(Qt::transparent);
auto p = QPainter(&result);
auto hq = PainterHighQualityEnabler(p);
p.setPen(Qt::NoPen);
p.setBrush(Qt::white);
p.drawRoundedRect(1., 1., width, height, radius, radius);
p.end();
return result;
}
[[nodiscard]] QString DefaultMaskCacheFolder() {
const auto base = Integration::Instance().emojiCacheFolder();
return base.isEmpty() ? QString() : (base + "/spoiler");
}
[[nodiscard]] std::optional<SpoilerMessCached> ReadDefaultMask(
const QString &name,
std::optional<SpoilerMessCached::Validator> validator) {
const auto folder = DefaultMaskCacheFolder();
if (folder.isEmpty()) {
return {};
}
auto file = QFile(folder + '/' + name);
return (file.open(QIODevice::ReadOnly) && file.size() <= kMaxCacheSize)
? SpoilerMessCached::FromSerialized(file.readAll(), validator)
: std::nullopt;
}
void WriteDefaultMask(
const QString &name,
const SpoilerMessCached &mask) {
const auto folder = DefaultMaskCacheFolder();
if (!QDir().mkpath(folder)) {
return;
}
const auto bytes = mask.serialize();
auto file = QFile(folder + '/' + name);
if (file.open(QIODevice::WriteOnly) && bytes.size() <= kMaxCacheSize) {
file.write(bytes);
}
}
void Register(not_null<SpoilerAnimation*> animation) {
if (DefaultAnimationManager) {
DefaultAnimationManager->add(animation);
} else {
new SpoilerAnimationManager(animation);
}
}
void Unregister(not_null<SpoilerAnimation*> animation) {
Expects(DefaultAnimationManager != nullptr);
DefaultAnimationManager->remove(animation);
}
// DescriptorFactory: (void) -> SpoilerMessDescriptor.
// Postprocess: (unique_ptr<MessCached>) -> unique_ptr<MessCached>.
template <typename DescriptorFactory, typename Postprocess>
void PrepareDefaultSpoiler(
DefaultSpoiler &spoiler,
const char *nameFactory,
DescriptorFactory descriptorFactory,
Postprocess postprocess) {
if (spoiler.waiter.load()) {
return;
}
const auto waiter = new DefaultSpoilerWaiter();
auto expected = (DefaultSpoilerWaiter*)nullptr;
if (!spoiler.waiter.compare_exchange_strong(expected, waiter)) {
delete waiter;
return;
}
const auto name = QString::fromUtf8(nameFactory);
crl::async([=, &spoiler] {
const auto descriptor = descriptorFactory();
auto cached = ReadDefaultMask(name, SpoilerMessCached::Validator{
.frameDuration = descriptor.frameDuration,
.framesCount = descriptor.framesCount,
.canvasSize = descriptor.canvasSize,
});
spoiler.cached = postprocess(cached
? std::make_unique<SpoilerMessCached>(std::move(*cached))
: std::make_unique<SpoilerMessCached>(
GenerateSpoilerMess(descriptor))
).release();
auto lock = std::unique_lock(waiter->mutex);
waiter->variable.notify_all();
if (!cached) {
WriteDefaultMask(name, *spoiler.cached);
}
});
}
[[nodiscard]] const SpoilerMessCached &WaitDefaultSpoiler(
DefaultSpoiler &spoiler) {
const auto &cached = spoiler.cached;
if (const auto result = cached.load()) {
return *result;
}
const auto waiter = spoiler.waiter.load();
Assert(waiter != nullptr);
while (true) {
auto lock = std::unique_lock(waiter->mutex);
if (const auto result = cached.load()) {
return *result;
}
waiter->variable.wait(lock);
}
}
} // namespace
SpoilerAnimationManager::SpoilerAnimationManager(
not_null<SpoilerAnimation*> animation)
: _animation([=](crl::time now) {
for (auto i = begin(_list); i != end(_list);) {
if ((*i)->repaint(now)) {
++i;
} else {
i = _list.erase(i);
}
}
destroyIfEmpty();
})
, _list{ { animation } } {
Expects(!DefaultAnimationManager);
DefaultAnimationManager = this;
_animation.start();
}
void SpoilerAnimationManager::add(not_null<SpoilerAnimation*> animation) {
_list.emplace(animation);
}
void SpoilerAnimationManager::remove(not_null<SpoilerAnimation*> animation) {
_list.remove(animation);
destroyIfEmpty();
}
void SpoilerAnimationManager::destroyIfEmpty() {
if (_list.empty()) {
Assert(DefaultAnimationManager == this);
delete base::take(DefaultAnimationManager);
}
}
SpoilerMessCached GenerateSpoilerMess(
const SpoilerMessDescriptor &descriptor) {
Expects(descriptor.framesCount > 0);
Expects(descriptor.frameDuration > 0);
Expects(descriptor.particlesCount > 0);
Expects(descriptor.canvasSize > 0);
Expects(descriptor.particleSizeMax >= descriptor.particleSizeMin);
Expects(descriptor.particleSizeMin > 0.);
const auto frames = descriptor.framesCount;
const auto rows = (frames + kFramesPerRow - 1) / kFramesPerRow;
const auto columns = std::min(frames, kFramesPerRow);
const auto size = descriptor.canvasSize;
const auto count = descriptor.particlesCount;
const auto width = size * columns;
const auto height = size * rows;
const auto spriteSize = 2 + int(std::ceil(descriptor.particleSizeMax));
const auto singleDuration = descriptor.particleFadeInDuration
+ descriptor.particleShownDuration
+ descriptor.particleFadeOutDuration;
const auto fullDuration = frames * descriptor.frameDuration;
Assert(fullDuration > singleDuration);
auto random = base::BufferedRandom<uint32>(count * 5);
auto particles = std::vector<Particle>();
particles.reserve(descriptor.particlesCount);
for (auto i = 0; i != descriptor.particlesCount; ++i) {
particles.push_back(GenerateParticle(descriptor, i, random));
}
auto sprites = std::vector<QImage>();
sprites.reserve(descriptor.particleSpritesCount);
for (auto i = 0; i != descriptor.particleSpritesCount; ++i) {
sprites.push_back(GenerateSprite(descriptor, i, spriteSize, random));
}
auto frame = 0;
auto image = QImage(width, height, QImage::Format_ARGB32_Premultiplied);
image.fill(Qt::transparent);
auto p = QPainter(&image);
const auto paintOneAt = [&](const Particle &particle, crl::time now) {
if (now <= 0 || now >= singleDuration) {
return;
}
const auto clamp = [&](int value) {
return ((value % size) + size) % size;
};
const auto x = clamp(
particle.x + int(base::SafeRound(now * particle.dx)));
const auto y = clamp(
particle.y + int(base::SafeRound(now * particle.dy)));
const auto opacity = (now < descriptor.particleFadeInDuration)
? (now / float64(descriptor.particleFadeInDuration))
: (now > singleDuration - descriptor.particleFadeOutDuration)
? ((singleDuration - now)
/ float64(descriptor.particleFadeOutDuration))
: 1.;
p.setOpacity(opacity);
const auto &sprite = sprites[particle.spriteIndex];
p.drawImage(x, y, sprite);
if (x + spriteSize > size) {
p.drawImage(x - size, y, sprite);
if (y + spriteSize > size) {
p.drawImage(x, y - size, sprite);
p.drawImage(x - size, y - size, sprite);
}
} else if (y + spriteSize > size) {
p.drawImage(x, y - size, sprite);
}
};
const auto paintOne = [&](const Particle &particle, crl::time now) {
paintOneAt(particle, now - particle.start);
paintOneAt(particle, now + fullDuration - particle.start);
};
for (auto y = 0; y != rows; ++y) {
for (auto x = 0; x != columns; ++x) {
const auto rect = QRect(x * size, y * size, size, size);
p.setClipRect(rect);
p.translate(rect.topLeft());
const auto time = frame * descriptor.frameDuration;
for (auto index = 0; index != count; ++index) {
paintOne(particles[index], time);
}
p.translate(-rect.topLeft());
if (++frame >= frames) {
break;
}
}
}
return SpoilerMessCached(
std::move(image),
frames,
descriptor.frameDuration,
size);
}
void FillSpoilerRect(
QPainter &p,
QRect rect,
const SpoilerMessFrame &frame,
QPoint originShift) {
if (rect.isEmpty()) {
return;
}
const auto &image = *frame.image;
const auto source = frame.source;
const auto ratio = style::DevicePixelRatio();
const auto origin = rect.topLeft() + originShift;
const auto size = source.width() / ratio;
const auto xSkipFrames = (origin.x() <= rect.x())
? ((rect.x() - origin.x()) / size)
: -((origin.x() - rect.x() + size - 1) / size);
const auto ySkipFrames = (origin.y() <= rect.y())
? ((rect.y() - origin.y()) / size)
: -((origin.y() - rect.y() + size - 1) / size);
const auto xFrom = origin.x() + size * xSkipFrames;
const auto yFrom = origin.y() + size * ySkipFrames;
Assert((xFrom <= rect.x())
&& (yFrom <= rect.y())
&& (xFrom + size > rect.x())
&& (yFrom + size > rect.y()));
const auto xTill = rect.x() + rect.width();
const auto yTill = rect.y() + rect.height();
const auto xCount = (xTill - xFrom + size - 1) / size;
const auto yCount = (yTill - yFrom + size - 1) / size;
Assert(xCount > 0 && yCount > 0);
const auto xFullFrom = (xFrom < rect.x()) ? 1 : 0;
const auto yFullFrom = (yFrom < rect.y()) ? 1 : 0;
const auto xFullTill = xCount - (xFrom + xCount * size > xTill ? 1 : 0);
const auto yFullTill = yCount - (yFrom + yCount * size > yTill ? 1 : 0);
const auto targetRect = [&](int x, int y) {
return QRect(xFrom + x * size, yFrom + y * size, size, size);
};
const auto drawFull = [&](int x, int y) {
p.drawImage(targetRect(x, y), image, source);
};
const auto drawPart = [&](int x, int y) {
const auto target = targetRect(x, y);
const auto fill = target.intersected(rect);
Assert(!fill.isEmpty());
p.drawImage(fill, image, QRect(
source.topLeft() + ((fill.topLeft() - target.topLeft()) * ratio),
fill.size() * ratio));
};
if (yFullFrom) {
for (auto x = 0; x != xCount; ++x) {
drawPart(x, 0);
}
}
if (yFullFrom < yFullTill) {
if (xFullFrom) {
for (auto y = yFullFrom; y != yFullTill; ++y) {
drawPart(0, y);
}
}
if (xFullFrom < xFullTill) {
for (auto y = yFullFrom; y != yFullTill; ++y) {
for (auto x = xFullFrom; x != xFullTill; ++x) {
drawFull(x, y);
}
}
}
if (xFullFrom <= xFullTill && xFullTill < xCount) {
for (auto y = yFullFrom; y != yFullTill; ++y) {
drawPart(xFullTill, y);
}
}
}
if (yFullFrom <= yFullTill && yFullTill < yCount) {
for (auto x = 0; x != xCount; ++x) {
drawPart(x, yFullTill);
}
}
}
void FillSpoilerRect(
QPainter &p,
QRect rect,
Images::CornersMaskRef mask,
const SpoilerMessFrame &frame,
QImage &cornerCache,
QPoint originShift) {
using namespace Images;
if ((!mask.p[kTopLeft] || mask.p[kTopLeft]->isNull())
&& (!mask.p[kTopRight] || mask.p[kTopRight]->isNull())
&& (!mask.p[kBottomLeft] || mask.p[kBottomLeft]->isNull())
&& (!mask.p[kBottomRight] || mask.p[kBottomRight]->isNull())) {
FillSpoilerRect(p, rect, frame, originShift);
return;
}
const auto ratio = style::DevicePixelRatio();
const auto cornerSize = [&](int index) {
const auto corner = mask.p[index];
return (!corner || corner->isNull()) ? 0 : (corner->width() / ratio);
};
const auto verticalSkip = [&](int left, int right) {
return std::max(cornerSize(left), cornerSize(right));
};
const auto fillBg = [&](QRect part) {
FillSpoilerRect(
p,
part.translated(rect.topLeft()),
frame,
originShift - rect.topLeft() - part.topLeft());
};
const auto fillCorner = [&](int x, int y, int index) {
const auto position = QPoint(x, y);
const auto corner = mask.p[index];
if (!corner || corner->isNull()) {
return;
}
if (cornerCache.width() < corner->width()
|| cornerCache.height() < corner->height()) {
cornerCache = QImage(
std::max(cornerCache.width(), corner->width()),
std::max(cornerCache.height(), corner->height()),
QImage::Format_ARGB32_Premultiplied);
cornerCache.setDevicePixelRatio(ratio);
}
const auto size = corner->size() / ratio;
const auto target = QRect(QPoint(), size);
auto q = QPainter(&cornerCache);
q.setCompositionMode(QPainter::CompositionMode_Source);
FillSpoilerRect(
q,
target,
frame,
originShift - rect.topLeft() - position);
q.setCompositionMode(QPainter::CompositionMode_DestinationIn);
q.drawImage(target, *corner);
q.end();
p.drawImage(
QRect(rect.topLeft() + position, size),
cornerCache,
QRect(QPoint(), corner->size()));
};
const auto top = verticalSkip(kTopLeft, kTopRight);
const auto bottom = verticalSkip(kBottomLeft, kBottomRight);
if (top) {
const auto left = cornerSize(kTopLeft);
const auto right = cornerSize(kTopRight);
if (left) {
fillCorner(0, 0, kTopLeft);
if (const auto add = top - left) {
fillBg({ 0, left, left, add });
}
}
if (const auto fill = rect.width() - left - right; fill > 0) {
fillBg({ left, 0, fill, top });
}
if (right) {
fillCorner(rect.width() - right, 0, kTopRight);
if (const auto add = top - right) {
fillBg({ rect.width() - right, right, right, add });
}
}
}
if (const auto h = rect.height() - top - bottom; h > 0) {
fillBg({ 0, top, rect.width(), h });
}
if (bottom) {
const auto left = cornerSize(kBottomLeft);
const auto right = cornerSize(kBottomRight);
if (left) {
fillCorner(0, rect.height() - left, kBottomLeft);
if (const auto add = bottom - left) {
fillBg({ 0, rect.height() - bottom, left, add });
}
}
if (const auto fill = rect.width() - left - right; fill > 0) {
fillBg({ left, rect.height() - bottom, fill, bottom });
}
if (right) {
fillCorner(
rect.width() - right,
rect.height() - right,
kBottomRight);
if (const auto add = bottom - right) {
fillBg({
rect.width() - right,
rect.height() - bottom,
right,
add,
});
}
}
}
}
SpoilerMessCached::SpoilerMessCached(
QImage image,
int framesCount,
crl::time frameDuration,
int canvasSize)
: _image(std::move(image))
, _frameDuration(frameDuration)
, _framesCount(framesCount)
, _canvasSize(canvasSize) {
Expects(_frameDuration > 0);
Expects(_framesCount > 0);
Expects(_canvasSize > 0);
Expects(_image.size() == QSize(
std::min(_framesCount, kFramesPerRow) * _canvasSize,
((_framesCount + kFramesPerRow - 1) / kFramesPerRow) * _canvasSize));
}
SpoilerMessCached::SpoilerMessCached(
const SpoilerMessCached &mask,
const QColor &color)
: SpoilerMessCached(
style::colorizeImage(*mask.frame(0).image, color),
mask.framesCount(),
mask.frameDuration(),
mask.canvasSize()) {
}
SpoilerMessFrame SpoilerMessCached::frame(int index) const {
const auto row = index / kFramesPerRow;
const auto column = index - row * kFramesPerRow;
return {
.image = &_image,
.source = QRect(
column * _canvasSize,
row * _canvasSize,
_canvasSize,
_canvasSize),
};
}
SpoilerMessFrame SpoilerMessCached::frame() const {
return frame((crl::now() / _frameDuration) % _framesCount);
}
crl::time SpoilerMessCached::frameDuration() const {
return _frameDuration;
}
int SpoilerMessCached::framesCount() const {
return _framesCount;
}
int SpoilerMessCached::canvasSize() const {
return _canvasSize;
}
QByteArray SpoilerMessCached::serialize() const {
Expects(_frameDuration < std::numeric_limits<int32>::max());
const auto skip = sizeof(Header);
auto result = QByteArray(skip, Qt::Uninitialized);
auto header = Header{
.version = kVersion,
.framesCount = _framesCount,
.canvasSize = _canvasSize,
.frameDuration = int32(_frameDuration),
};
const auto width = int(_image.width());
const auto height = int(_image.height());
auto grayscale = QImage(width, height, QImage::Format_Grayscale8);
{
auto tobytes = grayscale.bits();
auto frombytes = _image.constBits();
const auto toadd = grayscale.bytesPerLine() - width;
const auto fromadd = _image.bytesPerLine() - (width * 4);
for (auto y = 0; y != height; ++y) {
for (auto x = 0; x != width; ++x) {
*tobytes++ = *frombytes;
frombytes += 4;
}
tobytes += toadd;
frombytes += fromadd;
}
}
auto device = QBuffer(&result);
device.open(QIODevice::WriteOnly);
device.seek(skip);
grayscale.save(&device, "PNG");
device.close();
header.dataLength = result.size() - skip;
header.dataHash = XXH32(result.data() + skip, header.dataLength, 0);
memcpy(result.data(), &header, skip);
return result;
}
std::optional<SpoilerMessCached> SpoilerMessCached::FromSerialized(
QByteArray data,
std::optional<Validator> validator) {
const auto skip = sizeof(Header);
const auto length = data.size();
const auto bytes = reinterpret_cast<const uchar*>(data.constData());
if (length <= skip) {
return {};
}
auto header = Header();
memcpy(&header, bytes, skip);
if (header.version != kVersion
|| header.canvasSize <= 0
|| header.framesCount <= 0
|| header.frameDuration <= 0
|| (validator
&& (validator->frameDuration != header.frameDuration
|| validator->framesCount != header.framesCount
|| validator->canvasSize != header.canvasSize))
|| (skip + header.dataLength != length)
|| (XXH32(bytes + skip, header.dataLength, 0) != header.dataHash)) {
return {};
}
auto grayscale = QImage();
if (!grayscale.loadFromData(bytes + skip, header.dataLength, "PNG")
|| (grayscale.format() != QImage::Format_Grayscale8)) {
return {};
}
const auto count = header.framesCount;
const auto rows = (count + kFramesPerRow - 1) / kFramesPerRow;
const auto columns = std::min(count, kFramesPerRow);
const auto width = grayscale.width();
const auto height = grayscale.height();
if (QSize(width, height) != QSize(columns, rows) * header.canvasSize) {
return {};
}
auto image = QImage(width, height, QImage::Format_ARGB32_Premultiplied);
{
Assert(image.bytesPerLine() % 4 == 0);
auto toints = reinterpret_cast<uint32*>(image.bits());
auto frombytes = grayscale.constBits();
const auto toadd = (image.bytesPerLine() / 4) - width;
const auto fromadd = grayscale.bytesPerLine() - width;
for (auto y = 0; y != height; ++y) {
for (auto x = 0; x != width; ++x) {
const auto byte = uint32(*frombytes++);
*toints++ = (byte << 24) | (byte << 16) | (byte << 8) | byte;
}
toints += toadd;
frombytes += fromadd;
}
}
return SpoilerMessCached(
std::move(image),
count,
header.frameDuration,
header.canvasSize);
}
SpoilerAnimation::SpoilerAnimation(Fn<void()> repaint)
: _repaint(std::move(repaint)) {
Expects(_repaint != nullptr);
}
SpoilerAnimation::~SpoilerAnimation() {
if (_animating) {
_animating = false;
Unregister(this);
}
}
int SpoilerAnimation::index(crl::time now, bool paused) {
_scheduled = false;
const auto add = std::min(now - _last, kDefaultFrameDuration);
if (anim::Disabled()) {
paused = true;
}
if (!paused || _last) {
_accumulated += add;
_last = paused ? 0 : now;
}
const auto absolute = (_accumulated / kDefaultFrameDuration);
if (!paused && !_animating) {
_animating = true;
Register(this);
} else if (paused && _animating) {
_animating = false;
Unregister(this);
}
return absolute % kDefaultFramesCount;
}
Fn<void()> SpoilerAnimation::repaintCallback() const {
return _repaint;
}
bool SpoilerAnimation::repaint(crl::time now) {
if (!_scheduled) {
_scheduled = true;
_repaint();
} else if (_animating && _last && _last + kAutoPauseTimeout <= now) {
_animating = false;
return false;
}
return true;
}
void PrepareTextSpoilerMask() {
PrepareDefaultSpoiler(
DefaultTextMask,
"text",
DefaultDescriptorText,
[](std::unique_ptr<SpoilerMessCached> cached) { return cached; });
}
const SpoilerMessCached &DefaultTextSpoilerMask() {
return WaitDefaultSpoiler(DefaultTextMask);
}
void PrepareImageSpoiler() {
const auto postprocess = [](std::unique_ptr<SpoilerMessCached> cached) {
Expects(cached != nullptr);
const auto frame = cached->frame(0);
auto image = QImage(
frame.image->size(),
QImage::Format_ARGB32_Premultiplied);
image.fill(QColor(0, 0, 0, kImageSpoilerDarkenAlpha));
auto p = QPainter(&image);
p.drawImage(0, 0, *frame.image);
p.end();
return std::make_unique<SpoilerMessCached>(
std::move(image),
cached->framesCount(),
cached->frameDuration(),
cached->canvasSize());
};
PrepareDefaultSpoiler(
DefaultImageCached,
"image",
DefaultDescriptorImage,
postprocess);
}
const SpoilerMessCached &DefaultImageSpoiler() {
return WaitDefaultSpoiler(DefaultImageCached);
}
} // namespace Ui