208 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			208 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/effects/animations.h"
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#include "ui/ui_utility.h"
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#include "base/invoke_queued.h"
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#include <QtCore/QPointer>
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#include <crl/crl_on_main.h>
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#include <crl/crl.h>
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#include <rpl/filter.h>
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#include <range/v3/algorithm/remove_if.hpp>
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#include <range/v3/algorithm/remove.hpp>
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#include <range/v3/algorithm/find.hpp>
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namespace Ui {
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namespace Animations {
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namespace {
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constexpr auto kAnimationTick = crl::time(1000) / 120;
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constexpr auto kIgnoreUpdatesTimeout = crl::time(4);
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Manager *ManagerInstance = nullptr;
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} // namespace
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void Basic::start() {
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	Expects(ManagerInstance != nullptr);
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	if (animating()) {
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		restart();
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	} else {
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		ManagerInstance->start(this);
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	}
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}
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void Basic::stop() {
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	Expects(ManagerInstance != nullptr);
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	if (animating()) {
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		ManagerInstance->stop(this);
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	}
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}
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void Basic::restart() {
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	Expects(_started >= 0);
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	_started = crl::now();
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	Ensures(_started >= 0);
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}
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void Basic::markStarted() {
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	Expects(_started < 0);
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	_started = crl::now();
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	Ensures(_started >= 0);
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}
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void Basic::markStopped() {
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	Expects(_started >= 0);
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	_started = -1;
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}
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Manager::Manager() {
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	Expects(ManagerInstance == nullptr);
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	ManagerInstance = this;
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	crl::on_main_update_requests(
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	) | rpl::filter([=] {
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		return (_lastUpdateTime + kIgnoreUpdatesTimeout < crl::now());
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	}) | rpl::start_with_next([=] {
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		update();
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	}, _lifetime);
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}
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Manager::~Manager() {
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	Expects(ManagerInstance == this);
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	Expects(_active.empty());
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	Expects(_starting.empty());
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	ManagerInstance = nullptr;
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}
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void Manager::start(not_null<Basic*> animation) {
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	_forceImmediateUpdate = true;
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	if (_updating) {
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		_starting.emplace_back(animation.get());
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	} else {
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		schedule();
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		_active.emplace_back(animation.get());
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	}
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}
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void Manager::stop(not_null<Basic*> animation) {
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	if (empty(_active) && empty(_starting)) {
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		return;
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	}
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	const auto value = animation.get();
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	const auto proj = &ActiveBasicPointer::get;
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	auto &list = _updating ? _starting : _active;
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	list.erase(ranges::remove(list, value, proj), end(list));
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	if (_updating) {
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		const auto i = ranges::find(_active, value, proj);
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		if (i != end(_active)) {
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			*i = nullptr;
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			_removedWhileUpdating = true;
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		}
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	} else if (empty(_active)) {
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		stopTimer();
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	}
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}
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void Manager::update() {
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	if (_active.empty() || _updating || _scheduled) {
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		return;
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	}
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	const auto now = crl::now();
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	if (_forceImmediateUpdate) {
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		_forceImmediateUpdate = false;
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	}
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	schedule();
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	_updating = true;
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	const auto guard = gsl::finally([&] { _updating = false; });
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	_lastUpdateTime = now;
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	const auto isFinished = [&](const ActiveBasicPointer &element) {
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		return !element.call(now);
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	};
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	_active.erase(ranges::remove_if(_active, isFinished), end(_active));
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	if (_removedWhileUpdating) {
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		_removedWhileUpdating = false;
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		const auto proj = &ActiveBasicPointer::get;
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		_active.erase(ranges::remove(_active, nullptr, proj), end(_active));
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	}
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	if (!empty(_starting)) {
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		_active.insert(
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			end(_active),
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			std::make_move_iterator(begin(_starting)),
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			std::make_move_iterator(end(_starting)));
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		_starting.clear();
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	}
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}
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void Manager::updateQueued() {
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	Expects(_timerId == 0);
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	_timerId = -1;
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	InvokeQueued(delayedCallGuard(), [=] {
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		Expects(_timerId < 0);
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		_timerId = 0;
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		update();
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	});
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}
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void Manager::schedule() {
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	if (_scheduled || _timerId < 0) {
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		return;
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	}
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	stopTimer();
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	_scheduled = true;
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	PostponeCall(delayedCallGuard(), [=] {
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		_scheduled = false;
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		if (_forceImmediateUpdate) {
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			_forceImmediateUpdate = false;
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			updateQueued();
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		} else {
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			const auto next = _lastUpdateTime + kAnimationTick;
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			const auto now = crl::now();
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			if (now < next) {
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				_timerId = startTimer(next - now, Qt::PreciseTimer);
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			} else {
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				updateQueued();
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			}
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		}
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	});
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}
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not_null<const QObject*> Manager::delayedCallGuard() const {
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	return static_cast<const QObject*>(this);
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}
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void Manager::stopTimer() {
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	if (_timerId > 0) {
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		killTimer(base::take(_timerId));
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	}
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}
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void Manager::timerEvent(QTimerEvent *e) {
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	update();
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}
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} // namespace Animations
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} // namespace Ui
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