79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "ui/rp_widget.h"
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#include "base/flags.h"
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namespace style {
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struct WindowTitle;
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struct TextStyle;
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} // namespace style
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namespace Ui {
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namespace Platform {
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class BasicWindowHelper;
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struct HitTestRequest;
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enum class HitTestResult;
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} // namespace Platform
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enum class WindowTitleHitTestFlag {
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None = 0x00,
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Move = 0x01,
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Maximize = 0x02,
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FullScreen = 0x04,
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};
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inline constexpr bool is_flag_type(WindowTitleHitTestFlag) {
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return true;
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}
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using WindowTitleHitTestFlags = base::flags<WindowTitleHitTestFlag>;
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class RpWindow : public RpWidget {
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public:
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explicit RpWindow(QWidget *parent = nullptr);
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~RpWindow();
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[[nodiscard]] not_null<RpWidget*> body();
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[[nodiscard]] not_null<const RpWidget*> body() const;
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[[nodiscard]] QMargins frameMargins() const;
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// In Windows 11 the window rounding shadow takes about
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// round(1px * system_scale) from the window geometry on each side.
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//
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// Top shift is made by the TitleWidget height, but the rest of the
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// side shifts are left for the RpWindow client to consider.
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[[nodiscard]] int additionalContentPadding() const;
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[[nodiscard]] rpl::producer<int> additionalContentPaddingValue() const;
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[[nodiscard]] auto hitTestRequests() const
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-> rpl::producer<not_null<Platform::HitTestRequest*>>;
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[[nodiscard]] auto systemButtonOver() const
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-> rpl::producer<Platform::HitTestResult>;
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[[nodiscard]] auto systemButtonDown() const
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-> rpl::producer<Platform::HitTestResult>;
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void setTitle(const QString &title);
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void setTitleStyle(const style::WindowTitle &st);
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void setNativeFrame(bool enabled);
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void setMinimumSize(QSize size);
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void setFixedSize(QSize size);
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void setStaysOnTop(bool enabled);
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void setGeometry(QRect rect);
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void showFullScreen();
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void showNormal();
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void close();
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[[nodiscard]] int manualRoundingRadius() const;
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void setBodyTitleArea(Fn<WindowTitleHitTestFlags(QPoint)> testMethod);
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[[nodiscard]] const style::TextStyle &titleTextStyle() const;
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private:
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const std::unique_ptr<Platform::BasicWindowHelper> _helper;
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};
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} // namespace Ui
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