lib_ui/ui/text/text_isolated_emoji.h
2023-10-12 13:53:44 +04:00

62 lines
1.5 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "base/variant.h"
#include "ui/emoji_config.h"
namespace Ui::Text {
inline constexpr auto kIsolatedEmojiLimit = 3;
struct IsolatedEmoji {
using Item = std::variant<v::null_t, EmojiPtr, QString>;
using Items = std::array<Item, kIsolatedEmojiLimit>;
Items items = {};
[[nodiscard]] bool empty() const {
return v::is_null(items[0]);
}
[[nodiscard]] explicit operator bool() const {
return !empty();
}
[[nodiscard]] bool operator<(const IsolatedEmoji &other) const {
return items < other.items;
}
[[nodiscard]] bool operator==(const IsolatedEmoji &other) const {
return items == other.items;
}
[[nodiscard]] bool operator>(const IsolatedEmoji &other) const {
return other < *this;
}
[[nodiscard]] bool operator<=(const IsolatedEmoji &other) const {
return !(other < *this);
}
[[nodiscard]] bool operator>=(const IsolatedEmoji &other) const {
return !(*this < other);
}
[[nodiscard]] bool operator!=(const IsolatedEmoji &other) const {
return !(*this == other);
}
};
struct OnlyCustomEmoji {
struct Item {
QString entityData;
int spacesBefore = 0;
};
std::vector<std::vector<Item>> lines;
[[nodiscard]] bool empty() const {
return lines.empty();
}
[[nodiscard]] explicit operator bool() const {
return !empty();
}
};
} // namespace Ui::Text