55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/object_ptr.h"
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#include "ui/widgets/buttons.h"
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#include "ui/effects/animations.h"
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namespace Ui {
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class FlatLabel;
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class CallButton final : public RippleButton {
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public:
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CallButton(
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QWidget *parent,
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const style::CallButton &stFrom,
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const style::CallButton *stTo = nullptr);
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void setProgress(float64 progress);
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void setOuterValue(float64 value);
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void setText(rpl::producer<QString> text);
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protected:
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void paintEvent(QPaintEvent *e) override;
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void onStateChanged(State was, StateChangeSource source) override;
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QImage prepareRippleMask() const override;
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QPoint prepareRippleStartPosition() const override;
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private:
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QPoint iconPosition(not_null<const style::CallButton*> st) const;
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void mixIconMasks();
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not_null<const style::CallButton*> _stFrom;
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const style::CallButton *_stTo = nullptr;
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float64 _progress = 0.;
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object_ptr<FlatLabel> _label = { nullptr };
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QImage _bgMask, _bg;
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QPixmap _bgFrom, _bgTo;
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QImage _iconMixedMask, _iconFrom, _iconTo, _iconMixed;
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float64 _outerValue = 0.;
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Animations::Simple _outerAnimation;
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};
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} // namespace Ui
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