56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "ui/platform/ui_platform_window_title.h"
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class QPoint;
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class QPainter;
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class QPaintEvent;
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namespace Ui {
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namespace Platform {
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[[nodiscard]] bool IsApplicationActive();
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[[nodiscard]] bool TranslucentWindowsSupported(QPoint globalPosition);
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void StartTranslucentPaint(QPainter &p, const QRegion ®ion);
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void InitOnTopPanel(not_null<QWidget*> panel);
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void DeInitOnTopPanel(not_null<QWidget*> panel);
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void ReInitOnTopPanel(not_null<QWidget*> panel);
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void UpdateOverlayed(not_null<QWidget*> widget);
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void ShowOverAll(not_null<QWidget*> widget, bool canFocus = true);
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void BringToBack(not_null<QWidget*> widget);
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void IgnoreAllActivation(not_null<QWidget*> widget);
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void ClearTransientParent(not_null<QWidget*> widget);
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[[nodiscard]] constexpr bool UseMainQueueGeneric();
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void DrainMainQueue(); // Needed only if UseMainQueueGeneric() is false.
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[[nodiscard]] bool WindowExtentsSupported();
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bool SetWindowExtents(QWindow *window, const QMargins &extents);
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bool UnsetWindowExtents(QWindow *window);
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bool ShowWindowMenu(QWindow *window);
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[[nodiscard]] TitleControls::Layout TitleControlsLayout();
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[[nodiscard]] rpl::producer<> TitleControlsLayoutChanged();
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void NotifyTitleControlsLayoutChanged();
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} // namespace Platform
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} // namespace Ui
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// Platform dependent implementations.
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#ifdef Q_OS_MAC
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#include "ui/platform/mac/ui_utility_mac.h"
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#elif defined Q_OS_UNIX // Q_OS_MAC
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#include "ui/platform/linux/ui_utility_linux.h"
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#elif defined Q_OS_WINRT || defined Q_OS_WIN // Q_OS_MAC || Q_OS_UNIX
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#include "ui/platform/win/ui_utility_win.h"
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#endif // Q_OS_MAC || Q_OS_UNIX || Q_OS_WINRT || Q_OS_WIN
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