lib_ui/ui/layers/generic_box.cpp

53 lines
1.3 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/layers/generic_box.h"
#include "ui/wrap/vertical_layout.h"
#include "ui/wrap/padding_wrap.h"
#include "ui/wrap/wrap.h"
#include "styles/style_layers.h"
namespace Ui {
void GenericBox::prepare() {
_init(this);
const auto currentWidth = width();
if (_pinnedToTopContent) {
_pinnedToTopContent->resizeToWidth(currentWidth);
}
auto wrap = object_ptr<Ui::OverrideMargins>(this, std::move(_owned));
setDimensionsToContent(currentWidth, wrap.data());
setInnerWidget(
std::move(wrap),
_pinnedToTopContent ? _pinnedToTopContent->height() : 0);
}
void GenericBox::addSkip(int height) {
addRow(object_ptr<Ui::FixedHeightWidget>(this, height));
}
not_null<Ui::VerticalLayout*> GenericBox::setPinnedToTopContent(
object_ptr<Ui::VerticalLayout> layout) {
_pinnedToTopContent = std::move(layout);
return _pinnedToTopContent.data();
}
int GenericBox::rowsCount() const {
return _content->count();
}
int GenericBox::width() const {
return _width ? _width : st::boxWidth;
}
not_null<Ui::VerticalLayout*> GenericBox::verticalLayout() {
return _content;
}
} // namespace Ui