lib_ui/ui/platform/win/ui_window_win.h

95 lines
2.8 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/platform/ui_platform_window.h"
#include "ui/platform/win/ui_window_shadow_win.h"
#include <windef.h>
namespace Ui {
namespace Platform {
class TitleWidget;
struct HitTestRequest;
enum class HitTestResult;
class WindowHelper final : public BasicWindowHelper {
public:
explicit WindowHelper(not_null<RpWidget*> window);
~WindowHelper();
void initInWindow(not_null<RpWindow*> window) override;
not_null<RpWidget*> body() override;
QMargins frameMargins() override;
int additionalContentPadding() const override;
rpl::producer<int> additionalContentPaddingValue() const override;
void setTitle(const QString &title) override;
void setTitleStyle(const style::WindowTitle &st) override;
void setNativeFrame(bool enabled) override;
void setMinimumSize(QSize size) override;
void setFixedSize(QSize size) override;
void setGeometry(QRect rect) override;
void showFullScreen() override;
void showNormal() override;
[[nodiscard]] auto hitTestRequests() const
-> rpl::producer<not_null<HitTestRequest*>> override;
[[nodiscard]] auto systemButtonOver() const
-> rpl::producer<HitTestResult> override;
[[nodiscard]] auto systemButtonDown() const
-> rpl::producer<HitTestResult> override;
private:
class NativeFilter;
friend class NativeFilter;
void init();
void updateWindowFrameColors();
void updateWindowFrameColors(bool active);
void updateSystemMenu();
void updateSystemMenu(Qt::WindowState state);
void initialShadowUpdate();
void updateCornersRounding();
[[nodiscard]] bool handleNativeEvent(
UINT msg,
WPARAM wParam,
LPARAM lParam,
LRESULT *result);
[[nodiscard]] bool handleSystemButtonEvent(
UINT msg,
WPARAM wParam,
LPARAM lParam,
LRESULT *result);
[[nodiscard]] bool fixedSize() const;
[[nodiscard]] int systemButtonHitTest(HitTestResult result) const;
[[nodiscard]] HitTestResult systemButtonHitTest(int result) const;
[[nodiscard]] int titleHeight() const;
static not_null<NativeFilter*> GetNativeFilter();
const HWND _handle = nullptr;
const not_null<TitleWidget*> _title;
const not_null<RpWidget*> _body;
rpl::event_stream<not_null<HitTestRequest*>> _hitTestRequests;
rpl::event_stream<HitTestResult> _systemButtonOver;
rpl::event_stream<HitTestResult> _systemButtonDown;
std::optional<WindowShadow> _shadow;
rpl::variable<uint> _dpi;
HMENU _menu = nullptr;
bool _isFullScreen = false;
};
[[nodiscard]] HWND GetWindowHandle(not_null<QWidget*> widget);
[[nodiscard]] HWND GetWindowHandle(not_null<QWindow*> window);
void SendWMPaintForce(not_null<QWidget*> widget);
void SendWMPaintForce(not_null<QWindow*> window);
} // namespace Platform
} // namespace Ui