656 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			656 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/image/image_prepare.h"
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#include "ui/effects/animation_value.h"
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#include "ui/style/style_core.h"
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#include "ui/painter.h"
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#include "base/flat_map.h"
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#include "styles/palette.h"
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#include "styles/style_basic.h"
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namespace Images {
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namespace {
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TG_FORCE_INLINE uint64 blurGetColors(const uchar *p) {
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	return (uint64)p[0] + ((uint64)p[1] << 16) + ((uint64)p[2] << 32) + ((uint64)p[3] << 48);
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}
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const QImage &circleMask(QSize size) {
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	uint64 key = (uint64(uint32(size.width())) << 32)
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		| uint64(uint32(size.height()));
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	static auto masks = base::flat_map<uint64, QImage>();
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	const auto i = masks.find(key);
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	if (i != end(masks)) {
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		return i->second;
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	}
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	auto mask = QImage(
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		size,
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		QImage::Format_ARGB32_Premultiplied);
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	mask.fill(Qt::transparent);
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	{
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		QPainter p(&mask);
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		PainterHighQualityEnabler hq(p);
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		p.setBrush(Qt::white);
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		p.setPen(Qt::NoPen);
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		p.drawEllipse(QRect(QPoint(), size));
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	}
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	return masks.emplace(key, std::move(mask)).first->second;
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}
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std::array<QImage, 4> PrepareCornersMask(int radius) {
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	auto result = std::array<QImage, 4>();
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	const auto side = radius * style::DevicePixelRatio();
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	auto full = QImage(
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		QSize(side, side) * 3,
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		QImage::Format_ARGB32_Premultiplied);
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	full.fill(Qt::transparent);
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	{
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		QPainter p(&full);
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		PainterHighQualityEnabler hq(p);
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		p.setPen(Qt::NoPen);
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		p.setBrush(Qt::white);
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		p.drawRoundedRect(0, 0, side * 3, side * 3, side, side);
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	}
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	result[0] = full.copy(0, 0, side, side);
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	result[1] = full.copy(side * 2, 0, side, side);
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	result[2] = full.copy(0, side * 2, side, side);
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	result[3] = full.copy(side * 2, side * 2, side, side);
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	for (auto &image : result) {
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		image.setDevicePixelRatio(style::DevicePixelRatio());
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	}
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	return result;
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}
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} // namespace
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QPixmap PixmapFast(QImage &&image) {
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	Expects(image.format() == QImage::Format_ARGB32_Premultiplied
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		|| image.format() == QImage::Format_RGB32);
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	return QPixmap::fromImage(std::move(image), Qt::NoFormatConversion);
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}
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const std::array<QImage, 4> &CornersMask(ImageRoundRadius radius) {
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	if (radius == ImageRoundRadius::Large) {
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		static auto Mask = PrepareCornersMask(st::roundRadiusLarge);
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		return Mask;
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	} else {
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		static auto Mask = PrepareCornersMask(st::roundRadiusSmall);
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		return Mask;
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	}
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}
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std::array<QImage, 4> PrepareCorners(
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		ImageRoundRadius radius,
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		const style::color &color) {
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	auto result = CornersMask(radius);
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	for (auto &image : result) {
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		style::colorizeImage(image, color->c, &image);
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	}
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	return result;
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}
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std::array<QImage, 4> CornersMask(int radius) {
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	return PrepareCornersMask(radius);
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}
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std::array<QImage, 4> PrepareCorners(
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		int radius,
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		const style::color &color) {
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	auto result = CornersMask(radius);
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	for (auto &image : result) {
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		style::colorizeImage(image, color->c, &image);
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	}
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	return result;
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}
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QImage prepareBlur(QImage img) {
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	if (img.isNull()) {
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		return img;
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	}
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	const auto ratio = img.devicePixelRatio();
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	const auto fmt = img.format();
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	if (fmt != QImage::Format_RGB32 && fmt != QImage::Format_ARGB32_Premultiplied) {
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		img = std::move(img).convertToFormat(QImage::Format_ARGB32_Premultiplied);
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		img.setDevicePixelRatio(ratio);
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	}
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	uchar *pix = img.bits();
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	if (pix) {
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		int w = img.width(), h = img.height(), wold = w, hold = h;
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		const int radius = 3;
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		const int r1 = radius + 1;
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		const int div = radius * 2 + 1;
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		const int stride = w * 4;
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		if (radius < 16 && div < w && div < h && stride <= w * 4) {
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			bool withalpha = img.hasAlphaChannel();
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			if (withalpha) {
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				QImage imgsmall(w, h, img.format());
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				{
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					QPainter p(&imgsmall);
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					PainterHighQualityEnabler hq(p);
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					p.setCompositionMode(QPainter::CompositionMode_Source);
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					p.fillRect(0, 0, w, h, Qt::transparent);
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					p.drawImage(QRect(radius, radius, w - 2 * radius, h - 2 * radius), img, QRect(0, 0, w, h));
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				}
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				imgsmall.setDevicePixelRatio(ratio);
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				auto was = img;
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				img = std::move(imgsmall);
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				imgsmall = QImage();
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				Assert(!img.isNull());
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				pix = img.bits();
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				if (!pix) return was;
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			}
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			uint64 *rgb = new uint64[w * h];
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			int x, y, i;
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			int yw = 0;
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			const int we = w - r1;
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			for (y = 0; y < h; y++) {
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				uint64 cur = blurGetColors(&pix[yw]);
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				uint64 rgballsum = -radius * cur;
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				uint64 rgbsum = cur * ((r1 * (r1 + 1)) >> 1);
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				for (i = 1; i <= radius; i++) {
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					uint64 cur = blurGetColors(&pix[yw + i * 4]);
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					rgbsum += cur * (r1 - i);
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					rgballsum += cur;
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				}
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				x = 0;
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#define update(start, middle, end) \
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rgb[y * w + x] = (rgbsum >> 4) & 0x00FF00FF00FF00FFLL; \
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rgballsum += blurGetColors(&pix[yw + (start) * 4]) - 2 * blurGetColors(&pix[yw + (middle) * 4]) + blurGetColors(&pix[yw + (end) * 4]); \
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rgbsum += rgballsum; \
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x++;
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				while (x < r1) {
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					update(0, x, x + r1);
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				}
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				while (x < we) {
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					update(x - r1, x, x + r1);
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				}
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				while (x < w) {
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					update(x - r1, x, w - 1);
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				}
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#undef update
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				yw += stride;
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			}
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			const int he = h - r1;
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			for (x = 0; x < w; x++) {
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				uint64 rgballsum = -radius * rgb[x];
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				uint64 rgbsum = rgb[x] * ((r1 * (r1 + 1)) >> 1);
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				for (i = 1; i <= radius; i++) {
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					rgbsum += rgb[i * w + x] * (r1 - i);
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					rgballsum += rgb[i * w + x];
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				}
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				y = 0;
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				int yi = x * 4;
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#define update(start, middle, end) \
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uint64 res = rgbsum >> 4; \
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pix[yi] = res & 0xFF; \
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pix[yi + 1] = (res >> 16) & 0xFF; \
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pix[yi + 2] = (res >> 32) & 0xFF; \
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pix[yi + 3] = (res >> 48) & 0xFF; \
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rgballsum += rgb[x + (start) * w] - 2 * rgb[x + (middle) * w] + rgb[x + (end) * w]; \
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rgbsum += rgballsum; \
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y++; \
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yi += stride;
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				while (y < r1) {
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					update(0, y, y + r1);
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				}
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				while (y < he) {
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					update(y - r1, y, y + r1);
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				}
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				while (y < h) {
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					update(y - r1, y, h - 1);
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				}
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#undef update
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			}
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			delete[] rgb;
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		}
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	}
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	return img;
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}
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QImage BlurLargeImage(QImage image, int radius) {
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	const auto width = image.width();
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	const auto height = image.height();
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	if (width <= radius || height <= radius || radius < 1) {
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		return image;
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	}
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	if (image.format() != QImage::Format_RGB32
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		&& image.format() != QImage::Format_ARGB32_Premultiplied) {
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		image = std::move(image).convertToFormat(
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			QImage::Format_ARGB32_Premultiplied);
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	}
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	const auto pixels = image.bits();
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	const auto width_m1 = width - 1;
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	const auto height_m1 = height - 1;
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	const auto widthxheight = width * height;
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	const auto div = 2 * radius + 1;
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	const auto radius_p1 = radius + 1;
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	const auto divsum = radius_p1 * radius_p1;
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	const auto dvcount = 256 * divsum;
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	const auto buffers = (div * 3) // stack
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		+ std::max(width, height) // vmin
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		+ widthxheight * 3 // rgb
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		+ dvcount; // dv
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	auto storage = std::vector<int>(buffers);
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	auto taken = 0;
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	const auto take = [&](int size) {
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		const auto result = gsl::make_span(storage).subspan(taken, size);
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		taken += size;
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		return result;
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	};
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	// Small buffers
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	const auto stack = take(div * 3).data();
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	const auto vmin = take(std::max(width, height)).data();
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	// Large buffers
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	const auto rgb = take(widthxheight * 3).data();
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	const auto dvs = take(dvcount);
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	auto &&ints = ranges::view::ints;
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	for (auto &&[value, index] : ranges::view::zip(dvs, ints(0, ranges::unreachable))) {
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		value = (index / divsum);
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	}
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	const auto dv = dvs.data();
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	// Variables
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	auto stackpointer = 0;
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	for (const auto x : ints(0, width)) {
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		vmin[x] = std::min(x + radius_p1, width_m1);
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	}
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	for (const auto y : ints(0, height)) {
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		auto rinsum = 0;
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		auto ginsum = 0;
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		auto binsum = 0;
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		auto routsum = 0;
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		auto goutsum = 0;
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		auto boutsum = 0;
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		auto rsum = 0;
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		auto gsum = 0;
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		auto bsum = 0;
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		const auto y_width = y * width;
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		for (const auto i : ints(-radius, radius + 1)) {
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			const auto sir = &stack[(i + radius) * 3];
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			const auto x = std::clamp(i, 0, width_m1);
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			const auto offset = (y_width + x) * 4;
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			sir[0] = pixels[offset];
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			sir[1] = pixels[offset + 1];
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			sir[2] = pixels[offset + 2];
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			const auto rbs = radius_p1 - std::abs(i);
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			rsum += sir[0] * rbs;
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			gsum += sir[1] * rbs;
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			bsum += sir[2] * rbs;
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			if (i > 0) {
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				rinsum += sir[0];
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				ginsum += sir[1];
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				binsum += sir[2];
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			} else {
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				routsum += sir[0];
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				goutsum += sir[1];
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				boutsum += sir[2];
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			}
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		}
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		stackpointer = radius;
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		for (const auto x : ints(0, width)) {
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			const auto position = (y_width + x) * 3;
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			rgb[position] = dv[rsum];
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			rgb[position + 1] = dv[gsum];
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			rgb[position + 2] = dv[bsum];
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			rsum -= routsum;
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			gsum -= goutsum;
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			bsum -= boutsum;
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			const auto stackstart = (stackpointer - radius + div) % div;
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			const auto sir = &stack[stackstart * 3];
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			routsum -= sir[0];
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			goutsum -= sir[1];
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			boutsum -= sir[2];
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			const auto offset = (y_width + vmin[x]) * 4;
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			sir[0] = pixels[offset];
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			sir[1] = pixels[offset + 1];
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			sir[2] = pixels[offset + 2];
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			rinsum += sir[0];
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			ginsum += sir[1];
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			binsum += sir[2];
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			rsum += rinsum;
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			gsum += ginsum;
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			bsum += binsum;
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			{
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				stackpointer = (stackpointer + 1) % div;
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				const auto sir = &stack[stackpointer * 3];
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				routsum += sir[0];
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				goutsum += sir[1];
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				boutsum += sir[2];
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				rinsum -= sir[0];
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				ginsum -= sir[1];
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				binsum -= sir[2];
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			}
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		}
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	}
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	for (const auto y : ints(0, height)) {
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		vmin[y] = std::min(y + radius_p1, height_m1) * width;
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	}
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	for (const auto x : ints(0, width)) {
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		auto rinsum = 0;
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		auto ginsum = 0;
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		auto binsum = 0;
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		auto routsum = 0;
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		auto goutsum = 0;
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		auto boutsum = 0;
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		auto rsum = 0;
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		auto gsum = 0;
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		auto bsum = 0;
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		for (const auto i : ints(-radius, radius + 1)) {
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			const auto y = std::clamp(i, 0, height_m1);
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			const auto position = (y * width + x) * 3;
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			const auto sir = &stack[(i + radius) * 3];
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			sir[0] = rgb[position];
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			sir[1] = rgb[position + 1];
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			sir[2] = rgb[position + 2];
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			const auto rbs = radius_p1 - std::abs(i);
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			rsum += sir[0] * rbs;
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			gsum += sir[1] * rbs;
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			bsum += sir[2] * rbs;
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			if (i > 0) {
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				rinsum += sir[0];
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				ginsum += sir[1];
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				binsum += sir[2];
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			} else {
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				routsum += sir[0];
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				goutsum += sir[1];
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				boutsum += sir[2];
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			}
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		}
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		stackpointer = radius;
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		for (const auto y : ints(0, height)) {
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			const auto offset = (y * width + x) * 4;
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			pixels[offset] = dv[rsum];
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			pixels[offset + 1] = dv[gsum];
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			pixels[offset + 2] = dv[bsum];
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			rsum -= routsum;
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			gsum -= goutsum;
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			bsum -= boutsum;
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			const auto stackstart = (stackpointer - radius + div) % div;
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			const auto sir = &stack[stackstart * 3];
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			routsum -= sir[0];
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			goutsum -= sir[1];
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			boutsum -= sir[2];
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			const auto position = (vmin[y] + x) * 3;
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			sir[0] = rgb[position];
 | 
						|
			sir[1] = rgb[position + 1];
 | 
						|
			sir[2] = rgb[position + 2];
 | 
						|
 | 
						|
			rinsum += sir[0];
 | 
						|
			ginsum += sir[1];
 | 
						|
			binsum += sir[2];
 | 
						|
 | 
						|
			rsum += rinsum;
 | 
						|
			gsum += ginsum;
 | 
						|
			bsum += binsum;
 | 
						|
			{
 | 
						|
				stackpointer = (stackpointer + 1) % div;
 | 
						|
				const auto sir = &stack[stackpointer * 3];
 | 
						|
 | 
						|
				routsum += sir[0];
 | 
						|
				goutsum += sir[1];
 | 
						|
				boutsum += sir[2];
 | 
						|
 | 
						|
				rinsum -= sir[0];
 | 
						|
				ginsum -= sir[1];
 | 
						|
				binsum -= sir[2];
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return image;
 | 
						|
}
 | 
						|
 | 
						|
void prepareCircle(QImage &img) {
 | 
						|
	Assert(!img.isNull());
 | 
						|
 | 
						|
	img = img.convertToFormat(QImage::Format_ARGB32_Premultiplied);
 | 
						|
	Assert(!img.isNull());
 | 
						|
 | 
						|
	QPainter p(&img);
 | 
						|
	p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
 | 
						|
	p.drawImage(
 | 
						|
		QRect(QPoint(), img.size() / img.devicePixelRatio()),
 | 
						|
		circleMask(img.size()));
 | 
						|
}
 | 
						|
 | 
						|
void prepareRound(
 | 
						|
		QImage &image,
 | 
						|
		QImage *cornerMasks,
 | 
						|
		RectParts corners,
 | 
						|
		QRect target) {
 | 
						|
	if (target.isNull()) {
 | 
						|
		target = QRect(QPoint(), image.size());
 | 
						|
	} else {
 | 
						|
		Assert(QRect(QPoint(), image.size()).contains(target));
 | 
						|
	}
 | 
						|
	auto cornerWidth = cornerMasks[0].width();
 | 
						|
	auto cornerHeight = cornerMasks[0].height();
 | 
						|
	auto targetWidth = target.width();
 | 
						|
	auto targetHeight = target.height();
 | 
						|
	if (targetWidth < 2 * cornerWidth || targetHeight < 2 * cornerHeight) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	// We need to detach image first (if it is shared), before we
 | 
						|
	// count some offsets using QImage::bytesPerLine etc, because
 | 
						|
	// bytesPerLine may change on detach, this leads to crashes:
 | 
						|
	// Real image bytesPerLine is smaller than the one we use for offsets.
 | 
						|
	auto ints = reinterpret_cast<uint32*>(image.bits());
 | 
						|
 | 
						|
	constexpr auto imageIntsPerPixel = 1;
 | 
						|
	auto imageIntsPerLine = (image.bytesPerLine() >> 2);
 | 
						|
	Assert(image.depth() == static_cast<int>((imageIntsPerPixel * sizeof(uint32)) << 3));
 | 
						|
	Assert(image.bytesPerLine() == (imageIntsPerLine << 2));
 | 
						|
	auto intsTopLeft = ints + target.x() + target.y() * imageIntsPerLine;
 | 
						|
	auto intsTopRight = ints + target.x() + targetWidth - cornerWidth + target.y() * imageIntsPerLine;
 | 
						|
	auto intsBottomLeft = ints + target.x() + (target.y() + targetHeight - cornerHeight) * imageIntsPerLine;
 | 
						|
	auto intsBottomRight = ints + target.x() + targetWidth - cornerWidth + (target.y() + targetHeight - cornerHeight) * imageIntsPerLine;
 | 
						|
	auto maskCorner = [&](uint32 *imageInts, const QImage &mask) {
 | 
						|
		auto maskWidth = mask.width();
 | 
						|
		auto maskHeight = mask.height();
 | 
						|
		auto maskBytesPerPixel = (mask.depth() >> 3);
 | 
						|
		auto maskBytesPerLine = mask.bytesPerLine();
 | 
						|
		auto maskBytesAdded = maskBytesPerLine - maskWidth * maskBytesPerPixel;
 | 
						|
		auto maskBytes = mask.constBits();
 | 
						|
		Assert(maskBytesAdded >= 0);
 | 
						|
		Assert(mask.depth() == (maskBytesPerPixel << 3));
 | 
						|
		auto imageIntsAdded = imageIntsPerLine - maskWidth * imageIntsPerPixel;
 | 
						|
		Assert(imageIntsAdded >= 0);
 | 
						|
		for (auto y = 0; y != maskHeight; ++y) {
 | 
						|
			for (auto x = 0; x != maskWidth; ++x) {
 | 
						|
				auto opacity = static_cast<anim::ShiftedMultiplier>(*maskBytes) + 1;
 | 
						|
				*imageInts = anim::unshifted(anim::shifted(*imageInts) * opacity);
 | 
						|
				maskBytes += maskBytesPerPixel;
 | 
						|
				imageInts += imageIntsPerPixel;
 | 
						|
			}
 | 
						|
			maskBytes += maskBytesAdded;
 | 
						|
			imageInts += imageIntsAdded;
 | 
						|
		}
 | 
						|
	};
 | 
						|
	if (corners & RectPart::TopLeft) maskCorner(intsTopLeft, cornerMasks[0]);
 | 
						|
	if (corners & RectPart::TopRight) maskCorner(intsTopRight, cornerMasks[1]);
 | 
						|
	if (corners & RectPart::BottomLeft) maskCorner(intsBottomLeft, cornerMasks[2]);
 | 
						|
	if (corners & RectPart::BottomRight) maskCorner(intsBottomRight, cornerMasks[3]);
 | 
						|
}
 | 
						|
 | 
						|
void prepareRound(
 | 
						|
		QImage &image,
 | 
						|
		ImageRoundRadius radius,
 | 
						|
		RectParts corners,
 | 
						|
		QRect target) {
 | 
						|
	if (!static_cast<int>(corners)) {
 | 
						|
		return;
 | 
						|
	} else if (radius == ImageRoundRadius::Ellipse) {
 | 
						|
		Assert((corners & RectPart::AllCorners) == RectPart::AllCorners);
 | 
						|
		Assert(target.isNull());
 | 
						|
		prepareCircle(image);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	Assert(!image.isNull());
 | 
						|
 | 
						|
	image = std::move(image).convertToFormat(
 | 
						|
		QImage::Format_ARGB32_Premultiplied);
 | 
						|
	Assert(!image.isNull());
 | 
						|
 | 
						|
	auto masks = CornersMask(radius);
 | 
						|
	prepareRound(image, masks.data(), corners, target);
 | 
						|
}
 | 
						|
 | 
						|
QImage prepareColored(style::color add, QImage image) {
 | 
						|
	return prepareColored(add->c, std::move(image));
 | 
						|
}
 | 
						|
 | 
						|
QImage prepareColored(QColor add, QImage image) {
 | 
						|
	const auto format = image.format();
 | 
						|
	if (format != QImage::Format_RGB32 && format != QImage::Format_ARGB32_Premultiplied) {
 | 
						|
		image = std::move(image).convertToFormat(QImage::Format_ARGB32_Premultiplied);
 | 
						|
	}
 | 
						|
 | 
						|
	if (const auto pix = image.bits()) {
 | 
						|
		const auto ca = int(add.alphaF() * 0xFF);
 | 
						|
		const auto cr = int(add.redF() * 0xFF);
 | 
						|
		const auto cg = int(add.greenF() * 0xFF);
 | 
						|
		const auto cb = int(add .blueF() * 0xFF);
 | 
						|
		const auto w = image.width();
 | 
						|
		const auto h = image.height();
 | 
						|
		const auto size = w * h * 4;
 | 
						|
		for (auto i = index_type(); i != size; i += 4) {
 | 
						|
			int b = pix[i], g = pix[i + 1], r = pix[i + 2], a = pix[i + 3], aca = a * ca;
 | 
						|
			pix[i + 0] = uchar(b + ((aca * (cb - b)) >> 16));
 | 
						|
			pix[i + 1] = uchar(g + ((aca * (cg - g)) >> 16));
 | 
						|
			pix[i + 2] = uchar(r + ((aca * (cr - r)) >> 16));
 | 
						|
			pix[i + 3] = uchar(a + ((aca * (0xFF - a)) >> 16));
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return image;
 | 
						|
}
 | 
						|
 | 
						|
QImage prepareOpaque(QImage image) {
 | 
						|
	if (image.hasAlphaChannel()) {
 | 
						|
		image = std::move(image).convertToFormat(QImage::Format_ARGB32_Premultiplied);
 | 
						|
		auto ints = reinterpret_cast<uint32*>(image.bits());
 | 
						|
		auto bg = anim::shifted(st::imageBgTransparent->c);
 | 
						|
		auto width = image.width();
 | 
						|
		auto height = image.height();
 | 
						|
		auto addPerLine = (image.bytesPerLine() / sizeof(uint32)) - width;
 | 
						|
		for (auto y = 0; y != height; ++y) {
 | 
						|
			for (auto x = 0; x != width; ++x) {
 | 
						|
				auto components = anim::shifted(*ints);
 | 
						|
				*ints++ = anim::unshifted(components * 256 + bg * (256 - anim::getAlpha(components)));
 | 
						|
			}
 | 
						|
			ints += addPerLine;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return image;
 | 
						|
}
 | 
						|
 | 
						|
QImage prepare(QImage img, int w, int h, Images::Options options, int outerw, int outerh, const style::color *colored) {
 | 
						|
	Assert(!img.isNull());
 | 
						|
	if (options & Images::Option::Blurred) {
 | 
						|
		img = prepareBlur(std::move(img));
 | 
						|
		Assert(!img.isNull());
 | 
						|
	}
 | 
						|
	if (w <= 0 || (w == img.width() && (h <= 0 || h == img.height()))) {
 | 
						|
	} else if (h <= 0) {
 | 
						|
		img = img.scaledToWidth(w, (options & Images::Option::Smooth) ? Qt::SmoothTransformation : Qt::FastTransformation);
 | 
						|
		Assert(!img.isNull());
 | 
						|
	} else {
 | 
						|
		img = img.scaled(w, h, Qt::IgnoreAspectRatio, (options & Images::Option::Smooth) ? Qt::SmoothTransformation : Qt::FastTransformation);
 | 
						|
		Assert(!img.isNull());
 | 
						|
	}
 | 
						|
	if (outerw > 0 && outerh > 0) {
 | 
						|
		const auto pixelRatio = style::DevicePixelRatio();
 | 
						|
		outerw *= pixelRatio;
 | 
						|
		outerh *= pixelRatio;
 | 
						|
		if (outerw != w || outerh != h) {
 | 
						|
			img.setDevicePixelRatio(pixelRatio);
 | 
						|
			auto result = QImage(outerw, outerh, QImage::Format_ARGB32_Premultiplied);
 | 
						|
			result.setDevicePixelRatio(pixelRatio);
 | 
						|
			if (options & Images::Option::TransparentBackground) {
 | 
						|
				result.fill(Qt::transparent);
 | 
						|
			}
 | 
						|
			{
 | 
						|
				QPainter p(&result);
 | 
						|
				if (!(options & Images::Option::TransparentBackground)) {
 | 
						|
					if (w < outerw || h < outerh) {
 | 
						|
						p.fillRect(0, 0, result.width(), result.height(), st::imageBg);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				p.drawImage((result.width() - img.width()) / (2 * pixelRatio), (result.height() - img.height()) / (2 * pixelRatio), img);
 | 
						|
			}
 | 
						|
			img = result;
 | 
						|
			Assert(!img.isNull());
 | 
						|
		}
 | 
						|
	}
 | 
						|
	auto corners = [](Images::Options options) {
 | 
						|
		return ((options & Images::Option::RoundedTopLeft) ? RectPart::TopLeft : RectPart::None)
 | 
						|
			| ((options & Images::Option::RoundedTopRight) ? RectPart::TopRight : RectPart::None)
 | 
						|
			| ((options & Images::Option::RoundedBottomLeft) ? RectPart::BottomLeft : RectPart::None)
 | 
						|
			| ((options & Images::Option::RoundedBottomRight) ? RectPart::BottomRight : RectPart::None);
 | 
						|
	};
 | 
						|
	if (options & Images::Option::Circled) {
 | 
						|
		prepareCircle(img);
 | 
						|
		Assert(!img.isNull());
 | 
						|
	} else if (options & Images::Option::RoundedLarge) {
 | 
						|
		prepareRound(img, ImageRoundRadius::Large, corners(options));
 | 
						|
		Assert(!img.isNull());
 | 
						|
	} else if (options & Images::Option::RoundedSmall) {
 | 
						|
		prepareRound(img, ImageRoundRadius::Small, corners(options));
 | 
						|
		Assert(!img.isNull());
 | 
						|
	}
 | 
						|
	if (options & Images::Option::Colored) {
 | 
						|
		Assert(colored != nullptr);
 | 
						|
		img = prepareColored(*colored, std::move(img));
 | 
						|
	}
 | 
						|
	img.setDevicePixelRatio(style::DevicePixelRatio());
 | 
						|
	return img;
 | 
						|
}
 | 
						|
 | 
						|
} // namespace Images
 |