lib_ui/ui/paint/blobs_linear.cpp

117 lines
2.8 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/paint/blobs_linear.h"
#include "ui/painter.h"
namespace Ui::Paint {
namespace {
constexpr auto kRateLimitF = 1000. / 60.;
constexpr auto kRateLimit = int(kRateLimitF + 0.5); // Round.
} // namespace
LinearBlobs::LinearBlobs(
std::vector<BlobData> blobDatas,
float levelDuration,
float maxLevel,
LinearBlob::Direction direction)
: _maxLevel(maxLevel)
, _direction(direction)
, _blobDatas(std::move(blobDatas))
, _levelValue(levelDuration) {
init();
}
void LinearBlobs::init() {
for (const auto &data : _blobDatas) {
auto blob = Paint::LinearBlob(
data.segmentsCount,
_direction,
data.minSpeed,
data.maxSpeed);
blob.setRadiuses({ data.minRadius, data.idleRadius });
blob.generateBlob();
_blobs.push_back(std::move(blob));
}
}
float LinearBlobs::maxRadius() const {
const auto maxOfRadiuses = [](const BlobData &d) {
return std::max(d.idleRadius, std::max(d.maxRadius, d.minRadius));
};
const auto max = *ranges::max_element(
_blobDatas,
std::less<>(),
maxOfRadiuses);
return maxOfRadiuses(max);
}
int LinearBlobs::size() const {
return _blobs.size();
}
void LinearBlobs::setRadiusesAt(
rpl::producer<Blob::Radiuses> &&radiuses,
int index) {
Expects(index >= 0 && index < size());
std::move(
radiuses
) | rpl::start_with_next([=](Blob::Radiuses r) {
_blobs[index].setRadiuses(std::move(r));
}, _lifetime);
}
Blob::Radiuses LinearBlobs::radiusesAt(int index) {
Expects(index >= 0 && index < size());
return _blobs[index].radiuses();
}
void LinearBlobs::setLevel(float value) {
const auto to = std::min(_maxLevel, value) / _maxLevel;
_levelValue.start(to);
}
void LinearBlobs::paint(Painter &p, const QBrush &brush, int width) {
PainterHighQualityEnabler hq(p);
const auto opacity = p.opacity();
for (auto i = 0; i < _blobs.size(); i++) {
const auto alpha = _blobDatas[i].alpha;
if (alpha != 1.) {
p.setOpacity(opacity * alpha);
}
_blobs[i].paint(p, brush, width);
if (alpha != 1.) {
p.setOpacity(opacity);
}
}
}
void LinearBlobs::updateLevel(crl::time dt) {
const auto limitedDt = (dt > 20) ? kRateLimit : dt;
_levelValue.update(limitedDt);
const auto level = (float)currentLevel();
for (auto i = 0; i < _blobs.size(); i++) {
const auto &data = _blobDatas[i];
_blobs[i].setRadiuses({
data.minRadius,
data.idleRadius + (data.maxRadius - data.idleRadius) * level });
_blobs[i].update(
_levelValue.current(),
data.speedScale,
limitedDt / kRateLimitF);
}
}
float64 LinearBlobs::currentLevel() const {
return _levelValue.current();
}
} // namespace Ui::Paint