48 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
 | 
						|
// a set of libraries for developing nice desktop applications.
 | 
						|
//
 | 
						|
// For license and copyright information please follow this link:
 | 
						|
// https://github.com/desktop-app/legal/blob/master/LEGAL
 | 
						|
//
 | 
						|
#include "ui/platform/win/ui_utility_win.h"
 | 
						|
 | 
						|
#include <QtWidgets/QApplication>
 | 
						|
 | 
						|
#include "base/platform/win/base_windows_h.h"
 | 
						|
 | 
						|
namespace Ui {
 | 
						|
namespace Platform {
 | 
						|
 | 
						|
bool IsApplicationActive() {
 | 
						|
	return QApplication::activeWindow() != nullptr;
 | 
						|
}
 | 
						|
 | 
						|
void UpdateOverlayed(not_null<QWidget*> widget) {
 | 
						|
	const auto wm = widget->testAttribute(Qt::WA_Mapped);
 | 
						|
	const auto wv = widget->testAttribute(Qt::WA_WState_Visible);
 | 
						|
	if (!wm) widget->setAttribute(Qt::WA_Mapped, true);
 | 
						|
	if (!wv) widget->setAttribute(Qt::WA_WState_Visible, true);
 | 
						|
	widget->update();
 | 
						|
	QEvent e(QEvent::UpdateRequest);
 | 
						|
	QGuiApplication::sendEvent(widget, &e);
 | 
						|
	if (!wm) widget->setAttribute(Qt::WA_Mapped, false);
 | 
						|
	if (!wv) widget->setAttribute(Qt::WA_WState_Visible, false);
 | 
						|
}
 | 
						|
 | 
						|
void IgnoreAllActivation(not_null<QWidget*> widget) {
 | 
						|
	widget->createWinId();
 | 
						|
 | 
						|
	const auto handle = reinterpret_cast<HWND>(widget->winId());
 | 
						|
	Assert(handle != nullptr);
 | 
						|
 | 
						|
	ShowWindow(handle, SW_HIDE);
 | 
						|
	const auto style = GetWindowLong(handle, GWL_EXSTYLE);
 | 
						|
	SetWindowLong(
 | 
						|
		handle,
 | 
						|
		GWL_EXSTYLE,
 | 
						|
		style | WS_EX_NOACTIVATE | WS_EX_APPWINDOW);
 | 
						|
	ShowWindow(handle, SW_SHOW);
 | 
						|
}
 | 
						|
 | 
						|
} // namespace Platform
 | 
						|
} // namespace Ui
 |