lib_ui/ui/platform/win/ui_window_win.h
2019-09-26 09:53:57 +03:00

58 lines
1.3 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/platform/ui_platform_window.h"
#include "ui/platform/win/ui_window_shadow_win.h"
#include <windef.h>
namespace Ui {
namespace Platform {
class TitleWidget;
class WindowHelper final : public BasicWindowHelper {
public:
explicit WindowHelper(not_null<RpWidget*> window);
~WindowHelper();
not_null<RpWidget*> body() override;
void setTitle(const QString &title) override;
void setSizeMin(QSize size) override;
private:
class NativeFilter;
friend class NativeFilter;
void init();
void updateMargins();
void updateSystemMenu();
void updateSystemMenu(Qt::WindowState state);
[[nodiscard]] bool handleNativeEvent(
UINT msg,
WPARAM wParam,
LPARAM lParam,
LRESULT *result);
static not_null<NativeFilter*> GetNativeFilter();
const not_null<RpWidget*> _window;
const HWND _handle = nullptr;
const not_null<TitleWidget*> _title;
const not_null<RpWidget*> _body;
WindowShadow _shadow;
bool _updatingMargins = false;
QMargins _marginsDelta;
HMENU _menu = nullptr;
};
[[nodiscard]] HWND GetWindowHandle(not_null<RpWidget*> widget);
} // namespace Platform
} // namespace Ui