266 lines
6.9 KiB
C++
266 lines
6.9 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/wrap/vertical_layout_reorder.h"
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#include "ui/wrap/vertical_layout.h"
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#include "styles/style_basic.h"
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#include <QtGui/QtEvents>
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#include <QtWidgets/QApplication>
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namespace Ui {
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VerticalLayoutReorder::VerticalLayoutReorder(
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not_null<VerticalLayout*> layout)
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: _layout(layout) {
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}
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void VerticalLayoutReorder::cancel() {
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if (_currentWidget) {
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cancelCurrent(indexOf(_currentWidget));
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}
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_lifetime.destroy();
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for (auto i = 0, count = _layout->count(); i != count; ++i) {
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_layout->setVerticalShift(i, 0);
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}
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_entries.clear();
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}
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void VerticalLayoutReorder::start() {
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const auto count = _layout->count();
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if (count < 2) {
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return;
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}
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for (auto i = 0; i != count; ++i) {
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const auto widget = _layout->widgetAt(i);
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widget->events(
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) | rpl::start_with_next_done([=](not_null<QEvent*> e) {
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switch (e->type()) {
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case QEvent::MouseMove:
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mouseMove(
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widget,
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static_cast<QMouseEvent*>(e.get())->globalPos());
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break;
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case QEvent::MouseButtonPress:
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mousePress(
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widget,
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static_cast<QMouseEvent*>(e.get())->button(),
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static_cast<QMouseEvent*>(e.get())->globalPos());
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break;
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case QEvent::MouseButtonRelease:
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mouseRelease(
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widget,
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static_cast<QMouseEvent*>(e.get())->button());
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break;
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}
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}, [=] {
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cancel();
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}, _lifetime);
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_entries.push_back({ widget });
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}
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}
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void VerticalLayoutReorder::mouseMove(
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not_null<RpWidget*> widget,
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QPoint position) {
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if (_currentWidget != widget) {
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return;
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} else if (_currentState != State::Started) {
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checkForStart(position);
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} else {
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updateOrder(indexOf(_currentWidget), position);
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}
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}
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void VerticalLayoutReorder::checkForStart(QPoint position) {
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const auto shift = position.y() - _currentStart;
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const auto delta = QApplication::startDragDistance();
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if (std::abs(shift) <= delta) {
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return;
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}
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_currentWidget->raise();
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_currentState = State::Started;
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_currentStart += (shift > 0) ? delta : -delta;
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const auto index = indexOf(_currentWidget);
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_currentDesiredIndex = index;
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_updates.fire({ _currentWidget, index, index, _currentState });
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updateOrder(index, position);
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}
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void VerticalLayoutReorder::updateOrder(int index, QPoint position) {
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const auto shift = position.y() - _currentStart;
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auto ¤t = _entries[index];
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current.shiftAnimation.stop();
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current.shift = current.finalShift = shift;
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_layout->setVerticalShift(index, shift);
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const auto count = _entries.size();
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const auto currentHeight = current.widget->height();
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const auto currentMiddle = current.widget->y() + currentHeight / 2;
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_currentDesiredIndex = index;
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if (shift > 0) {
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auto top = current.widget->y() - shift;
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for (auto next = index + 1; next != count; ++next) {
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const auto &entry = _entries[next];
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top += entry.widget->height();
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if (currentMiddle < top) {
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moveToShift(next, 0);
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} else {
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_currentDesiredIndex = next;
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moveToShift(next, -currentHeight);
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}
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}
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for (auto prev = index - 1; prev >= 0; --prev) {
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moveToShift(prev, 0);
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}
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} else {
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for (auto next = index + 1; next != count; ++next) {
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moveToShift(next, 0);
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}
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for (auto prev = index - 1; prev >= 0; --prev) {
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const auto &entry = _entries[prev];
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if (currentMiddle >= entry.widget->y() - entry.shift + currentHeight) {
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moveToShift(prev, 0);
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} else {
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_currentDesiredIndex = prev;
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moveToShift(prev, currentHeight);
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}
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}
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}
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}
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void VerticalLayoutReorder::mousePress(
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not_null<RpWidget*> widget,
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Qt::MouseButton button,
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QPoint position) {
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if (button != Qt::LeftButton) {
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return;
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}
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cancelCurrent();
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_currentWidget = widget;
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_currentStart = position.y();
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}
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void VerticalLayoutReorder::mouseRelease(
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not_null<RpWidget*> widget,
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Qt::MouseButton button) {
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if (button != Qt::LeftButton) {
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return;
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}
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finishCurrent();
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}
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void VerticalLayoutReorder::cancelCurrent() {
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if (_currentWidget) {
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cancelCurrent(indexOf(_currentWidget));
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}
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}
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void VerticalLayoutReorder::cancelCurrent(int index) {
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Expects(_currentWidget != nullptr);
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if (_currentState == State::Started) {
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_currentState = State::Cancelled;
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_updates.fire({ _currentWidget, index, index, _currentState });
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}
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_currentWidget = nullptr;
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for (auto i = 0, count = int(_entries.size()); i != count; ++i) {
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moveToShift(i, 0);
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}
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}
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void VerticalLayoutReorder::finishCurrent() {
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if (!_currentWidget) {
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return;
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}
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const auto index = indexOf(_currentWidget);
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if (_currentDesiredIndex == index || _currentState != State::Started) {
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cancelCurrent(index);
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return;
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}
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const auto result = _currentDesiredIndex;
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const auto widget = _currentWidget;
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_currentState = State::Cancelled;
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_currentWidget = nullptr;
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auto ¤t = _entries[index];
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const auto height = current.widget->height();
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if (index < result) {
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auto sum = 0;
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for (auto i = index; i != result; ++i) {
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auto &entry = _entries[i + 1];
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const auto widget = entry.widget;
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entry.deltaShift += height;
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updateShift(widget, i + 1);
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sum += widget->height();
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}
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current.finalShift -= sum;
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} else if (index > result) {
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auto sum = 0;
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for (auto i = result; i != index; ++i) {
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auto &entry = _entries[i];
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const auto widget = entry.widget;
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entry.deltaShift -= height;
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updateShift(widget, i);
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sum += widget->height();
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}
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current.finalShift += sum;
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}
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base::reorder(_entries, index, result);
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_layout->reorderRows(index, _currentDesiredIndex);
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for (auto i = 0, count = int(_entries.size()); i != count; ++i) {
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moveToShift(i, 0);
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}
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_updates.fire({ widget, index, result, State::Applied });
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}
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void VerticalLayoutReorder::moveToShift(int index, int shift) {
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auto &entry = _entries[index];
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if (entry.finalShift + entry.deltaShift == shift) {
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return;
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}
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const auto widget = entry.widget;
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entry.shiftAnimation.start(
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[=] { updateShift(widget, index); },
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entry.finalShift,
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shift - entry.deltaShift,
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st::slideWrapDuration);
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entry.finalShift = shift - entry.deltaShift;
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}
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void VerticalLayoutReorder::updateShift(
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not_null<RpWidget*> widget,
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int indexHint) {
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Expects(indexHint >= 0 && indexHint < _entries.size());
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const auto index = (_entries[indexHint].widget == widget)
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? indexHint
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: indexOf(widget);
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auto &entry = _entries[index];
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entry.shift = std::round(entry.shiftAnimation.value(entry.finalShift))
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+ entry.deltaShift;
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if (entry.deltaShift && !entry.shiftAnimation.animating()) {
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entry.finalShift += entry.deltaShift;
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entry.deltaShift = 0;
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}
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_layout->setVerticalShift(index, entry.shift);
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}
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int VerticalLayoutReorder::indexOf(not_null<RpWidget*> widget) const {
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const auto i = ranges::find(_entries, widget, &Entry::widget);
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Assert(i != end(_entries));
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return i - begin(_entries);
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}
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auto VerticalLayoutReorder::updates() const -> rpl::producer<Single> {
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return _updates.events();
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}
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} // namespace Ui
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