552 lines
13 KiB
C++
552 lines
13 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/widgets/call_mute_button.h"
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#include "base/event_filter.h"
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#include "base/flat_map.h"
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#include "ui/effects/gradient.h"
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#include "ui/effects/radial_animation.h"
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#include "ui/paint/blobs.h"
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#include "ui/painter.h"
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#include "styles/palette.h"
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#include "styles/style_widgets.h"
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namespace Ui {
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namespace {
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using Radiuses = Paint::BlobBezier::Radiuses;
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constexpr auto kMaxLevel = 1.;
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constexpr auto kLevelDuration = 100. + 500. * 0.33;
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constexpr auto kScaleBig = 0.807 - 0.1;
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constexpr auto kScaleSmall = 0.704 - 0.1;
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constexpr auto kScaleBigMin = 0.878;
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constexpr auto kScaleSmallMin = 0.926;
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constexpr auto kScaleBigMax = (float)(kScaleBigMin + kScaleBig);
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constexpr auto kScaleSmallMax = (float)(kScaleSmallMin + kScaleSmall);
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constexpr auto kMainRadiusFactor = (float)(50. / 57.);
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constexpr auto kGlowPaddingFactor = 1.2;
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constexpr auto kGlowMinScale = 0.6;
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constexpr auto kGlowAlpha = 150;
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constexpr auto kOverrideColorBgAlpha = 76;
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constexpr auto kOverrideColorRippleAlpha = 50;
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constexpr auto kSwitchStateDuration = 120;
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auto MuteBlobs() -> std::array<Paint::Blobs::BlobData, 3> {
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return {{
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{
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.segmentsCount = 6,
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.minScale = 1.,
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.minRadius = st::callMuteMainBlobMinRadius
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* kMainRadiusFactor,
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.maxRadius = st::callMuteMainBlobMaxRadius
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* kMainRadiusFactor,
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.speedScale = .4,
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.alpha = 1.,
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},
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{
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.segmentsCount = 9,
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.minScale = kScaleSmallMin / kScaleSmallMax,
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.minRadius = st::callMuteMinorBlobMinRadius
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* kScaleSmallMax
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* kMainRadiusFactor,
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.maxRadius = st::callMuteMinorBlobMaxRadius
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* kScaleSmallMax
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* kMainRadiusFactor,
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.speedScale = 1.,
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.alpha = (76. / 255.),
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},
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{
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.segmentsCount = 12,
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.minScale = kScaleBigMin / kScaleBigMax,
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.minRadius = st::callMuteMajorBlobMinRadius
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* kScaleBigMax
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* kMainRadiusFactor,
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.maxRadius = st::callMuteMajorBlobMaxRadius
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* kScaleBigMax
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* kMainRadiusFactor,
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.speedScale = 1.,
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.alpha = (76. / 255.),
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},
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}};
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}
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auto Colors() {
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using Vector = std::vector<QColor>;
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return base::flat_map<CallMuteButtonType, Vector>{
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{
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CallMuteButtonType::ForceMuted,
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Vector{ st::callIconBg->c, st::callIconBg->c }
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},
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{
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CallMuteButtonType::Active,
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Vector{ st::groupCallLive1->c, st::groupCallLive2->c }
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},
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{
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CallMuteButtonType::Connecting,
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Vector{ st::callIconBg->c, st::callIconBg->c }
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},
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{
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CallMuteButtonType::Muted,
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Vector{ st::groupCallMuted1->c, st::groupCallMuted2->c }
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},
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};
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}
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inline float64 InterpolateF(int a, int b, float64 b_ratio) {
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return a + float64(b - a) * b_ratio;
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}
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bool IsMuted(CallMuteButtonType type) {
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return (type != CallMuteButtonType::Active);
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}
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bool IsConnecting(CallMuteButtonType type) {
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return (type == CallMuteButtonType::Connecting);
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}
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bool IsInactive(CallMuteButtonType type) {
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return IsConnecting(type) || (type == CallMuteButtonType::ForceMuted);
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}
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} // namespace
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class BlobsWidget final : public RpWidget {
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public:
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BlobsWidget(
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not_null<RpWidget*> parent,
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rpl::producer<bool> &&hideBlobs);
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void setLevel(float level);
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void setBlobBrush(QBrush brush);
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void setGlowBrush(QBrush brush);
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[[nodiscard]] QRect innerRect() const;
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private:
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void init();
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Paint::Blobs _blobs;
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QBrush _blobBrush;
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QBrush _glowBrush;
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int _center = 0;
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QRect _inner;
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crl::time _blobsLastTime = 0;
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crl::time _blobsHideLastTime = 0;
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Animations::Basic _animation;
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};
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BlobsWidget::BlobsWidget(
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not_null<RpWidget*> parent,
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rpl::producer<bool> &&hideBlobs)
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: RpWidget(parent)
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, _blobs(MuteBlobs() | ranges::to_vector, kLevelDuration, kMaxLevel)
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, _blobBrush(Qt::transparent)
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, _glowBrush(Qt::transparent)
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, _blobsLastTime(crl::now()) {
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init();
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for (auto i = 0; i < _blobs.size(); i++) {
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const auto radiuses = _blobs.radiusesAt(i);
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auto radiusesChange = rpl::duplicate(
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hideBlobs
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) | rpl::map([=](bool hide) -> Radiuses {
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return hide
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? Radiuses{ radiuses.min, radiuses.min }
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: radiuses;
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}) | rpl::distinct_until_changed();
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_blobs.setRadiusesAt(std::move(radiusesChange), i);
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}
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std::move(
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hideBlobs
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) | rpl::start_with_next([=](bool hide) {
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if (hide) {
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setLevel(0.);
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}
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_blobsHideLastTime = hide ? crl::now() : 0;
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if (!hide && !_animation.animating()) {
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_animation.start();
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}
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}, lifetime());
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}
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void BlobsWidget::init() {
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setAttribute(Qt::WA_TransparentForMouseEvents);
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{
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const auto s = _blobs.maxRadius() * 2 * kGlowPaddingFactor;
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resize(s, s);
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}
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sizeValue(
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) | rpl::start_with_next([=](QSize size) {
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_center = size.width() / 2;
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const auto w = _blobs.maxRadius() * 2;
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const auto margins = style::margins(w, w, w, w);
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_inner = QRect(QPoint(), size).marginsRemoved(margins);
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}, lifetime());
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paintRequest(
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) | rpl::start_with_next([=] {
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Painter p(this);
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PainterHighQualityEnabler hq(p);
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// Glow.
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const auto s = kGlowMinScale
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+ (1. - kGlowMinScale) * _blobs.currentLevel();
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p.translate(_center, _center);
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p.scale(s, s);
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p.translate(-_center, -_center);
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p.fillRect(rect(), _glowBrush);
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p.resetTransform();
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// Blobs.
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p.translate(_center, _center);
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_blobs.paint(p, _blobBrush);
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}, lifetime());
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_animation.init([=](crl::time now) {
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if (const auto &last = _blobsHideLastTime; (last > 0)
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&& (now - last >= Paint::Blobs::kHideBlobsDuration)) {
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_animation.stop();
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return false;
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}
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_blobs.updateLevel(now - _blobsLastTime);
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_blobsLastTime = now;
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update();
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return true;
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});
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shownValue(
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) | rpl::start_with_next([=](bool shown) {
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if (shown) {
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_animation.start();
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} else {
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_animation.stop();
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}
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}, lifetime());
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}
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QRect BlobsWidget::innerRect() const {
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return _inner;
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}
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void BlobsWidget::setBlobBrush(QBrush brush) {
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if (_blobBrush == brush) {
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return;
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}
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_blobBrush = brush;
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}
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void BlobsWidget::setGlowBrush(QBrush brush) {
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if (_glowBrush == brush) {
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return;
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}
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_glowBrush = brush;
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}
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void BlobsWidget::setLevel(float level) {
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if (_blobsHideLastTime) {
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return;
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}
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_blobs.setLevel(level);
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}
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CallMuteButton::CallMuteButton(
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not_null<RpWidget*> parent,
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rpl::producer<bool> &&hideBlobs,
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CallMuteButtonState initial)
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: _state(initial)
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, _blobs(base::make_unique_q<BlobsWidget>(
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parent,
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rpl::combine(
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anim::Disables(),
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rpl::merge(
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std::move(hideBlobs),
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_state.value(
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) | rpl::map([](const CallMuteButtonState &state) {
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return IsConnecting(state.type);
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}))
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) | rpl::map([](bool animDisabled, bool hide) {
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return !(!animDisabled && !hide);
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})))
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, _content(parent, st::callMuteButtonActive, &st::callMuteButtonMuted)
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, _radial(nullptr)
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, _colors(Colors())
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, _crossLineMuteAnimation(st::callMuteCrossLine) {
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init();
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style::PaletteChanged(
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) | rpl::start_with_next([=] {
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_crossLineMuteAnimation.invalidate();
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}, lifetime());
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}
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void CallMuteButton::init() {
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// Label text.
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auto text = _state.value(
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) | rpl::map([](const CallMuteButtonState &state) {
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return state.text;
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});
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_content.setText(std::move(text));
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_radialShowProgress.value(
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) | rpl::start_with_next([=](float64 value) {
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if (((value == 0.) || anim::Disabled()) && _radial) {
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_radial->stop();
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_radial = nullptr;
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return;
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}
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if ((value > 0.) && !anim::Disabled() && !_radial) {
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_radial = std::make_unique<InfiniteRadialAnimation>(
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[=] { _content.update(); },
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st::callConnectingRadial);
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_radial->start();
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}
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}, lifetime());
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// State type.
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const auto previousType =
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lifetime().make_state<CallMuteButtonType>(_state.current().type);
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setEnableMouse(false);
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const auto blobsInner = _blobs->innerRect();
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auto linearGradients = anim::linear_gradients<CallMuteButtonType>(
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_colors,
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QPointF(blobsInner.x(), blobsInner.y() + blobsInner.height()),
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QPointF(blobsInner.x() + blobsInner.width(), blobsInner.y()));
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auto glowColors = [&] {
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auto copy = _colors;
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for (auto &[type, colors] : copy) {
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if (IsInactive(type)) {
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colors[0] = st::groupCallBg->c;
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} else {
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colors[0].setAlpha(kGlowAlpha);
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}
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colors[1] = QColor(Qt::transparent);
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}
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return copy;
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}();
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auto glows = anim::radial_gradients<CallMuteButtonType>(
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std::move(glowColors),
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blobsInner.center(),
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_blobs->width() / 2);
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_state.value(
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) | rpl::map([](const CallMuteButtonState &state) {
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return state.type;
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}) | rpl::start_with_next([=](CallMuteButtonType type) {
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const auto previous = *previousType;
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*previousType = type;
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if (IsInactive(type) && !IsInactive(previous)) {
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setEnableMouse(false);
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}
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const auto crossFrom = IsMuted(previous) ? 0. : 1.;
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const auto crossTo = IsMuted(type) ? 0. : 1.;
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const auto radialShowFrom = IsConnecting(previous) ? 1. : 0.;
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const auto radialShowTo = IsConnecting(type) ? 1. : 0.;
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const auto from = _switchAnimation.animating()
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? (1. - _switchAnimation.value(0.))
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: 0.;
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const auto to = 1.;
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auto callback = [=](float64 value) {
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_blobs->setBlobBrush(QBrush(
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linearGradients.gradient(previous, type, value)));
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_blobs->setGlowBrush(QBrush(
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glows.gradient(previous, type, value)));
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_blobs->update();
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const auto crossProgress = (crossFrom == crossTo)
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? crossTo
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: InterpolateF(crossFrom, crossTo, value);
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if (crossProgress != _crossLineProgress) {
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_crossLineProgress = crossProgress;
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_content.update(_muteIconPosition);
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}
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const auto radialShowProgress = (radialShowFrom == radialShowTo)
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? radialShowTo
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: InterpolateF(radialShowFrom, radialShowTo, value);
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if (radialShowProgress != _radialShowProgress.current()) {
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_radialShowProgress = radialShowProgress;
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}
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overridesColors(previous, type, value);
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if (value == to) {
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if (!IsInactive(type) && IsInactive(previous)) {
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setEnableMouse(true);
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}
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}
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};
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_switchAnimation.stop();
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const auto duration = (1. - from) * kSwitchStateDuration;
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_switchAnimation.start(std::move(callback), from, to, duration);
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}, lifetime());
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// Icon rect.
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_content.sizeValue(
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) | rpl::start_with_next([=](QSize size) {
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const auto &icon = st::callMuteButtonActive.button.icon;
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const auto &pos = st::callMuteButtonActive.button.iconPosition;
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_muteIconPosition = QRect(
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(pos.x() < 0) ? ((size.width() - icon.width()) / 2) : pos.x(),
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(pos.y() < 0) ? ((size.height() - icon.height()) / 2) : pos.y(),
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icon.width(),
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icon.height());
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}, lifetime());
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// Paint.
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auto filterCallback = [=](not_null<QEvent*> e) {
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if (e->type() != QEvent::Paint) {
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return base::EventFilterResult::Continue;
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}
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contentPaint();
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return base::EventFilterResult::Cancel;
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};
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auto filter = base::install_event_filter(
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&_content,
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std::move(filterCallback));
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lifetime().make_state<base::unique_qptr<QObject>>(std::move(filter));
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}
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void CallMuteButton::contentPaint() {
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Painter p(&_content);
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const auto progress = 1. - _crossLineProgress;
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_crossLineMuteAnimation.paint(p, _muteIconPosition.topLeft(), progress);
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if (_radial) {
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p.setOpacity(_radialShowProgress.current());
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_radial->draw(
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p,
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st::callMuteButtonActive.bgPosition,
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_content.width());
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}
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}
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void CallMuteButton::setState(const CallMuteButtonState &state) {
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_state = state;
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}
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void CallMuteButton::setLevel(float level) {
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_level = level;
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_blobs->setLevel(level);
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}
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rpl::producer<Qt::MouseButton> CallMuteButton::clicks() const {
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return _content.clicks();
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}
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QSize CallMuteButton::innerSize() const {
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return innerGeometry().size();
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}
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QRect CallMuteButton::innerGeometry() const {
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const auto skip = st::callMuteButtonActive.outerRadius;
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return QRect(
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_content.x(),
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_content.y(),
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_content.width() - 2 * skip,
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_content.width() - 2 * skip);
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}
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void CallMuteButton::moveInner(QPoint position) {
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const auto skip = st::callMuteButtonActive.outerRadius;
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_content.move(position - QPoint(skip, skip));
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{
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const auto offset = QPoint(
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(_blobs->width() - _content.width()) / 2,
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(_blobs->height() - _content.width()) / 2);
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_blobs->move(_content.pos() - offset);
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}
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}
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void CallMuteButton::setVisible(bool visible) {
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_content.setVisible(visible);
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_blobs->setVisible(visible);
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}
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void CallMuteButton::raise() {
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_blobs->raise();
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_content.raise();
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}
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void CallMuteButton::lower() {
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_content.lower();
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_blobs->lower();
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}
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void CallMuteButton::setEnableMouse(bool value) {
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_content.setAttribute(Qt::WA_TransparentForMouseEvents, !value);
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}
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void CallMuteButton::overridesColors(
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CallMuteButtonType fromType,
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CallMuteButtonType toType,
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float64 progress) {
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const auto toInactive = IsInactive(toType);
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const auto fromInactive = IsInactive(fromType);
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if (toInactive && (progress == 1)) {
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_colorOverrides.fire({ std::nullopt, std::nullopt });
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return;
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}
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auto from = _colors.find(fromType)->second[0];
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auto to = _colors.find(toType)->second[0];
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auto fromRipple = from;
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auto toRipple = to;
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if (!toInactive) {
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toRipple.setAlpha(kOverrideColorRippleAlpha);
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to.setAlpha(kOverrideColorBgAlpha);
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}
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if (!fromInactive) {
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fromRipple.setAlpha(kOverrideColorRippleAlpha);
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from.setAlpha(kOverrideColorBgAlpha);
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}
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const auto resultBg = anim::color(from, to, progress);
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const auto resultRipple = anim::color(fromRipple, toRipple, progress);
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_colorOverrides.fire({ resultBg, resultRipple });
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}
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rpl::producer<CallButtonColors> CallMuteButton::colorOverrides() const {
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return _colorOverrides.events();
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}
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rpl::lifetime &CallMuteButton::lifetime() {
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return _blobs->lifetime();
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}
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CallMuteButton::~CallMuteButton() = default;
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} // namespace Ui
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