lib_ui/ui/platform/win/ui_window_title_win.h
2023-12-04 14:18:35 +04:00

75 lines
1.8 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/platform/ui_platform_window_title.h"
#include "ui/rp_widget.h"
#include "base/object_ptr.h"
#include <QtCore/QRect>
#include <QtCore/QPoint>
#include <Windows.h> // HWND, WINDOWPLACEMENT
namespace style {
struct WindowTitle;
} // namespace style
namespace Ui {
class RpWindow;
class IconButton;
class PlainShadow;
namespace Platform {
class TitleWidget : public RpWidget {
public:
explicit TitleWidget(not_null<RpWidget*> parent);
~TitleWidget();
void initInWindow(not_null<RpWindow*> window);
void setText(const QString &text);
void setStyle(const style::WindowTitle &st);
[[nodiscard]] not_null<const style::WindowTitle*> st() const;
void setResizeEnabled(bool enabled);
void refreshAdditionalPaddings();
void refreshAdditionalPaddings(HWND handle);
void refreshAdditionalPaddings(
HWND handle,
const WINDOWPLACEMENT &placement);
[[nodiscard]] int additionalPadding() const;
[[nodiscard]] rpl::producer<int> additionalPaddingValue() const;
protected:
void paintEvent(QPaintEvent *e) override;
void resizeEvent(QResizeEvent *e) override;
void setVisibleHook(bool visible) override;
private:
struct PaddingHelper;
[[nodiscard]] HitTestResult hitTest(
QPoint point,
HitTestResult oldResult) const;
[[nodiscard]] bool additionalPaddingRequired() const;
void refreshGeometryWithWidth(int width);
void setAdditionalPadding(int padding);
void updateShadowGeometry();
std::unique_ptr<PaddingHelper> _paddingHelper;
TitleControls _controls;
object_ptr<Ui::PlainShadow> _shadow;
};
[[nodiscard]] bool CheckTitlePaddingRequired();
} // namespace Platform
} // namespace Ui