54 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "ui/platform/ui_platform_window.h"
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namespace Ui {
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namespace Platform {
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class TitleWidget;
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class WindowHelper final : public BasicWindowHelper {
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public:
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	explicit WindowHelper(not_null<RpWidget*> window);
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	~WindowHelper();
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	not_null<RpWidget*> body() override;
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	void setTitle(const QString &title) override;
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	void setTitleStyle(const style::WindowTitle &st) override;
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	void setMinimumSize(QSize size) override;
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	void setFixedSize(QSize size) override;
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	void setGeometry(QRect rect) override;
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	void close() override;
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private:
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	class Private;
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	friend class Private;
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	void setupBodyTitleAreaEvents() override;
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	void init();
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	void updateCustomTitleVisibility(bool force = false);
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	const std::unique_ptr<Private> _private;
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	const not_null<TitleWidget*> _title;
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	const not_null<RpWidget*> _body;
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	bool _titleVisible = true;
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#ifdef OS_OSX
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	struct WindowDrag {
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		QPoint windowStartPosition;
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		QPoint dragStartPosition;
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	};
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	std::optional<WindowDrag> _drag;
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#endif // OS_OSX
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};
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} // namespace Platform
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} // namespace Ui
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