lib_ui/ui/widgets/window.h
2020-08-14 19:58:55 +04:00

55 lines
1.3 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include "ui/rp_widget.h"
#include "base/flags.h"
namespace style {
struct WindowTitle;
} // namespace style
namespace Ui {
namespace Platform {
class BasicWindowHelper;
} // namespace Platform
enum class WindowTitleHitTestFlag {
None = 0x00,
Move = 0x01,
Maximize = 0x02,
FullScreen = 0x04,
};
inline constexpr bool is_flag_type(WindowTitleHitTestFlag) {
return true;
}
using WindowTitleHitTestFlags = base::flags<WindowTitleHitTestFlag>;
class Window : public RpWidget {
public:
explicit Window(QWidget *parent = nullptr);
~Window();
[[nodiscard]] not_null<RpWidget*> body();
[[nodiscard]] not_null<const RpWidget*> body() const;
void setTitle(const QString &title);
void setTitleStyle(const style::WindowTitle &st);
void setMinimumSize(QSize size);
void setFixedSize(QSize size);
void setGeometry(QRect rect);
void showFullScreen();
void showNormal();
void close();
void setBodyTitleArea(Fn<WindowTitleHitTestFlags(QPoint)> testMethod);
private:
const std::unique_ptr<Platform::BasicWindowHelper> _helper;
};
} // namespace Ui