36 lines
		
	
	
	
		
			857 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			857 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of Desktop App Toolkit,
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| // a set of libraries for developing nice desktop applications.
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| //
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| // For license and copyright information please follow this link:
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| // https://github.com/desktop-app/legal/blob/master/LEGAL
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| //
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| #include "ui/gl/gl_math.h"
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| 
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| namespace Ui::GL {
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| 
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| QVector4D Uniform(const QRect &rect, float factor) {
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| 	return QVector4D(
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| 		rect.x() * factor,
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| 		rect.y() * factor,
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| 		rect.width() * factor,
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| 		rect.height() * factor);
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| }
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| 
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| QVector4D Uniform(const Rect &rect) {
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| 	return QVector4D(rect.x(), rect.y(), rect.width(), rect.height());
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| }
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| 
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| QSizeF Uniform(QSize size) {
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| 	return size;
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| }
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| 
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| Rect TransformRect(const Rect &raster, QSize viewport, float factor) {
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| 	return {
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| 		raster.left() * factor,
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| 		float(viewport.height() - raster.bottom()) * factor,
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| 		raster.width() * factor,
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| 		raster.height() * factor,
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| 	};
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| }
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| 
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| } // namespace Ui::GL
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