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Fix various spaces on end of lines

This commit is contained in:
Ilya Fedin 2022-09-01 16:56:33 +04:00 committed by John Preston
parent 0638ec7b0e
commit b9f1b60363
3 changed files with 5 additions and 5 deletions

View file

@ -647,7 +647,7 @@ struct wl_proxy *wl_proxy_marshal_flags(
args,
interface,
version);
if (flags & WL_MARSHAL_FLAG_DESTROY) {
wl_proxy_destroy(proxy);
}

View file

@ -12,7 +12,7 @@ function(target_link_frameworks target_name)
set(private_frameworks "")
set(public_frameworks "")
set(interface_frameworks "")
foreach (entry ${list})
foreach (entry ${list})
if (${entry} STREQUAL "PRIVATE" OR ${entry} STREQUAL "PUBLIC" OR ${entry} STREQUAL "INTERFACE")
set(writing_now ${entry})
else()

View file

@ -21,7 +21,7 @@ function(validate_d3d_compiler target_name)
set(modules_hash_loc ${CMAKE_BINARY_DIR}/modules/${modules_subdir})
set(modules_debug_loc ${CMAKE_BINARY_DIR}/Debug/modules/${modules_subdir})
set(modules_release_loc ${CMAKE_BINARY_DIR}/Release/modules/${modules_subdir})
set(key_path ${modules_hash_loc}/d3d/d3dcompiler_47)
set(module_debug_path ${modules_debug_loc}/d3d)
set(module_release_path ${modules_release_loc}/d3d)
@ -39,7 +39,7 @@ function(validate_d3d_compiler target_name)
if (NOT "${key_length}" STREQUAL "32"
OR NOT EXISTS ${module_debug_path}/d3dcompiler_47.dll
OR NOT EXISTS ${module_release_path}/d3dcompiler_47.dll)
if ("${windows_sdk_loc}" STREQUAL "")
validate_d3d_error("Could not find Windows SDK.")
return()
@ -66,7 +66,7 @@ function(validate_d3d_compiler target_name)
file(MAKE_DIRECTORY ${modules_release_loc}/d3d)
file(COPY ${sdk_compiler} DESTINATION ${module_release_path})
file(MAKE_DIRECTORY ${modules_hash_loc}/d3d)
file(MAKE_DIRECTORY ${modules_hash_loc}/d3d)
file(WRITE ${key_path} ${key})
endif()