82 lines
2.6 KiB
CMake
82 lines
2.6 KiB
CMake
# This file is part of Desktop App Toolkit,
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# a set of libraries for developing nice desktop applications.
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#
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# For license and copyright information please follow this link:
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# https://github.com/desktop-app/legal/blob/master/LEGAL
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function(validate_d3d_error text)
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if (NOT DESKTOP_APP_SPECIAL_TARGET STREQUAL "")
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message(FATAL_ERROR ${text})
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else()
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message(WARNING ${text})
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endif()
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endfunction()
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function(validate_d3d_compiler target_name)
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if (build_win64)
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set(modules_subdir x64)
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else()
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set(modules_subdir x86)
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endif()
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set(modules_hash_loc ${CMAKE_BINARY_DIR}/modules/${modules_subdir})
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set(modules_debug_loc ${CMAKE_BINARY_DIR}/Debug/modules/${modules_subdir})
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set(modules_release_loc ${CMAKE_BINARY_DIR}/Release/modules/${modules_subdir})
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set(key_path ${modules_hash_loc}/d3d/d3dcompiler_47)
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set(module_debug_path ${modules_debug_loc}/d3d)
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set(module_release_path ${modules_release_loc}/d3d)
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set(key "")
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if (EXISTS ${key_path})
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file(READ ${key_path} key)
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endif()
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if (NOT "$ENV{WindowsSdkDir}" STREQUAL "")
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set(windows_sdk_loc $ENV{WindowsSdkDir} CACHE INTERNAL "Windows SDK Path" FORCE)
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endif()
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string(LENGTH "${key}" key_length)
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if (NOT "${key_length}" STREQUAL "32"
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OR NOT EXISTS ${module_debug_path}/d3dcompiler_47.dll
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OR NOT EXISTS ${module_release_path}/d3dcompiler_47.dll)
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if ("${windows_sdk_loc}" STREQUAL "")
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validate_d3d_error("Could not find Windows SDK.")
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return()
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endif()
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set(sdk_compiler ${windows_sdk_loc}/Redist/D3D/${modules_subdir}/d3dcompiler_47.dll)
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find_package(Python REQUIRED)
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execute_process(
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COMMAND
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${Python_EXECUTABLE}
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${cmake_helpers_loc}/validate_d3d_compiler.py
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${sdk_compiler}
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OUTPUT_VARIABLE key
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ERROR_VARIABLE error
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)
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if (NOT "${error}" STREQUAL "")
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validate_d3d_error(${error})
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return()
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endif()
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file(MAKE_DIRECTORY ${modules_debug_loc}/d3d)
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file(COPY ${sdk_compiler} DESTINATION ${module_debug_path})
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file(MAKE_DIRECTORY ${modules_release_loc}/d3d)
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file(COPY ${sdk_compiler} DESTINATION ${module_release_path})
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file(MAKE_DIRECTORY ${modules_hash_loc}/d3d)
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file(WRITE ${key_path} ${key})
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endif()
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target_compile_definitions(${target_name}
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PRIVATE
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DESKTOP_APP_D3DCOMPILER_HASH=${key}
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)
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target_link_libraries(${target_name}
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PRIVATE
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desktop-app::external_openssl
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)
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endfunction()
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