Add texture / image OpenGL helper.

This commit is contained in:
John Preston 2021-05-25 12:07:11 +04:00
parent c946611689
commit 2a26d4a91a
5 changed files with 169 additions and 9 deletions

View file

@ -59,6 +59,8 @@ PRIVATE
ui/effects/slide_animation.h
ui/gl/gl_detection.cpp
ui/gl/gl_detection.h
ui/gl/gl_image.cpp
ui/gl/gl_image.h
ui/gl/gl_surface.cpp
ui/gl/gl_surface.h
ui/image/image_prepare.cpp

85
ui/gl/gl_image.cpp Normal file
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@ -0,0 +1,85 @@
// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/gl/gl_image.h"
#include <QtGui/QOpenGLFunctions>
namespace Ui::GL {
namespace details {
void GenerateTextures(QOpenGLFunctions &f, gsl::span<GLuint> values) {
Expects(!values.empty());
f.glGenTextures(values.size(), values.data());
for (const auto texture : values) {
f.glBindTexture(GL_TEXTURE_2D, texture);
const auto clamp = GL_CLAMP_TO_EDGE;
f.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, clamp);
f.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, clamp);
f.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
f.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
}
void DestroyTextures(QOpenGLFunctions &f, gsl::span<GLuint> values) {
Expects(!values.empty());
f.glDeleteTextures(values.size(), values.data());
ranges::fill(values, 0);
}
} // namespace details
void Image::setImage(QImage image) {
_image = std::move(image);
}
const QImage &Image::image() const {
return _image;
}
QImage Image::takeImage() {
return _image.isNull() ? base::take(_storage) : base::take(_image);
}
void Image::invalidate() {
_storage = base::take(_image);
}
void Image::bind(QOpenGLFunctions &f) {
Expects(!_image.isNull());
_textures.ensureCreated(f);
const auto cacheKey = _image.cacheKey();
const auto upload = (_cacheKey != cacheKey);
if (upload) {
_cacheKey = cacheKey;
_index = 1 - _index;
}
_textures.bind(f, _index);
const auto error = f.glGetError();
if (upload) {
f.glPixelStorei(GL_UNPACK_ROW_LENGTH, _image.bytesPerLine() / 4);
f.glTexImage2D(
GL_TEXTURE_2D,
0,
GL_RGBA,
_image.width(),
_image.height(),
0,
GL_RGBA,
GL_UNSIGNED_BYTE,
_image.constBits());
f.glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
}
void Image::destroy(QOpenGLFunctions &f) {
_textures.destroy(f);
_cacheKey = 0;
}
} // namespace Ui::GL

73
ui/gl/gl_image.h Normal file
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@ -0,0 +1,73 @@
// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#pragma once
#include <QtGui/QOpenGLFunctions>
namespace Ui::GL {
namespace details {
void GenerateTextures(QOpenGLFunctions &f, gsl::span<GLuint> values);
void DestroyTextures(QOpenGLFunctions &f, gsl::span<GLuint> values);
} // namespace details
template <size_t Count>
class Textures final {
public:
static_assert(Count > 0);
void ensureCreated(QOpenGLFunctions &f) {
if (!created()) {
details::GenerateTextures(f, gsl::make_span(_values));
}
}
void destroy(QOpenGLFunctions &f) {
if (created()) {
details::DestroyTextures(f, gsl::make_span(_values));
}
}
[[nodiscard]] void bind(QOpenGLFunctions &f, int index) const {
Expects(index >= 0 && index < Count);
f.glBindTexture(GL_TEXTURE_2D, _values[index]);
}
[[nodiscard]] bool created() const {
return (_values[0] != 0);
}
private:
std::array<GLuint, Count> _values = { { 0 } };
};
class Image final {
public:
void setImage(QImage image);
[[nodiscard]] const QImage &image() const;
[[nodiscard]] QImage takeImage();
void invalidate();
void bind(QOpenGLFunctions &f);
void destroy(QOpenGLFunctions &f);
explicit operator bool() const {
return !_image.isNull();
}
private:
QImage _image;
QImage _storage;
Textures<2> _textures;
qint64 _cacheKey = 0;
int _index = 0;
};
} // namespace Ui::GL

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@ -71,15 +71,15 @@ void SurfaceOpenGL::initializeGL() {
context,
&QOpenGLContext::aboutToBeDestroyed,
[=] { callDeInit(); });
_renderer->init(this, context->functions());
_renderer->init(this, *context->functions());
}
void SurfaceOpenGL::resizeGL(int w, int h) {
_renderer->resize(this, context()->functions(), w, h);
_renderer->resize(this, *context()->functions(), w, h);
}
void SurfaceOpenGL::paintGL() {
_renderer->paint(this, context()->functions());
_renderer->paint(this, *context()->functions());
}
void SurfaceOpenGL::callDeInit() {
@ -91,7 +91,7 @@ void SurfaceOpenGL::callDeInit() {
Assert(surface != nullptr);
const auto context = this->context();
context->makeCurrent(surface);
_renderer->deinit(this, context->functions());
_renderer->deinit(this, *context->functions());
}
SurfaceRaster::SurfaceRaster(
@ -109,7 +109,7 @@ void SurfaceRaster::paintEvent(QPaintEvent *e) {
void Renderer::paint(
not_null<QOpenGLWidget*> widget,
not_null<QOpenGLFunctions*> f) {
QOpenGLFunctions &f) {
paintFallback(Painter(widget.get()), widget->rect(), Backend::OpenGL);
}

View file

@ -28,24 +28,24 @@ class Renderer {
public:
virtual void init(
not_null<QOpenGLWidget*> widget,
not_null<QOpenGLFunctions*> f) {
QOpenGLFunctions &f) {
}
virtual void deinit(
not_null<QOpenGLWidget*> widget,
not_null<QOpenGLFunctions*> f) {
QOpenGLFunctions &f) {
}
virtual void resize(
not_null<QOpenGLWidget*> widget,
not_null<QOpenGLFunctions*> f,
QOpenGLFunctions &f,
int w,
int h) {
}
virtual void paint(
not_null<QOpenGLWidget*> widget,
not_null<QOpenGLFunctions*> f);
QOpenGLFunctions &f);
virtual void paintFallback(
Painter &&p,