48 lines
942 B
C++
48 lines
942 B
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/flags.h"
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class QOpenGLContext;
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namespace Ui::GL {
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enum class Backend {
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Raster,
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OpenGL,
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};
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struct Capabilities {
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bool supported = false;
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bool transparency = false;
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};
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[[nodiscard]] Capabilities CheckCapabilities(QWidget *widget = nullptr);
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void ForceDisable(bool disable);
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[[nodiscard]] bool LastCrashCheckFailed();
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void CrashCheckFinish();
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// Windows only.
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enum class ANGLE {
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Auto,
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D3D9,
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D3D11,
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D3D11on12,
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OpenGL,
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};
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void ConfigureANGLE(); // Requires Ui::Integration being set.
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void ChangeANGLE(ANGLE backend);
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[[nodiscard]] ANGLE CurrentANGLE();
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[[nodiscard]] QList<QByteArray> EGLExtensions(
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not_null<QOpenGLContext*> context);
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} // namespace Ui::GL
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