lib_ui/ui/gl
2021-09-23 17:37:03 +04:00
..
gl_detection.cpp Allow QSurfaceFormat::NoProfile in OpenGL detection. 2021-09-09 16:31:32 +03:00
gl_detection.h Fix build on macOS. 2021-07-23 19:36:28 +03:00
gl_image.cpp Allow Ui::GL::Renderer::deinit on lost context. 2021-09-03 21:41:12 +03:00
gl_image.h Allow Ui::GL::Renderer::deinit on lost context. 2021-09-03 21:41:12 +03:00
gl_math.cpp Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_math.h Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_primitives.cpp Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_primitives.h Use GL_BGRA_EXT format with ANGLE. 2021-07-14 20:03:22 +03:00
gl_shader.cpp Remove CurrentSingleComponentFormat. 2021-07-22 15:49:33 +03:00
gl_shader.h Add FragmentGlobalOpacity shader part. 2021-06-04 17:05:42 +04:00
gl_surface.cpp Fix one more crash on context loss. 2021-09-23 17:37:03 +04:00
gl_surface.h Allow Ui::GL::Renderer::deinit on lost context. 2021-09-03 21:41:12 +03:00
gl_window.cpp Rename Ui::Window to Ui::RpWindow. 2021-07-28 16:23:27 +03:00
gl_window.h Rename Ui::Window to Ui::RpWindow. 2021-07-28 16:23:27 +03:00