44 lines
990 B
C++
44 lines
990 B
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "ui/gl/gl_math.h"
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namespace Ui::GL {
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QVector4D Uniform(const QRect &rect, float factor) {
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return QVector4D(
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rect.x() * factor,
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rect.y() * factor,
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rect.width() * factor,
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rect.height() * factor);
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}
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QVector4D Uniform(const Rect &rect) {
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return QVector4D(rect.x(), rect.y(), rect.width(), rect.height());
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}
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QVector4D Uniform(const QColor &color) {
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return QVector4D(
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color.redF(),
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color.greenF(),
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color.blueF(),
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color.alphaF());
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}
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QSizeF Uniform(QSize size) {
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return size;
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}
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Rect TransformRect(const Rect &raster, QSize viewport, float factor) {
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return {
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raster.left() * factor,
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float(viewport.height() - raster.bottom()) * factor,
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raster.width() * factor,
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raster.height() * factor,
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};
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}
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} // namespace Ui::GL
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