102 lines
2.4 KiB
C++
102 lines
2.4 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "ui/rp_widget.h"
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#include "base/object_ptr.h"
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#include <QtCore/QRect>
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#include <QtCore/QPoint>
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namespace style {
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struct WindowTitle;
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} // namespace style
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namespace Ui {
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class IconButton;
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class PlainShadow;
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namespace Platform {
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class TitleControls final {
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public:
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TitleControls(
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not_null<RpWidget*> parent,
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const style::WindowTitle &st,
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Fn<void(bool maximized)> maximize = nullptr);
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void setStyle(const style::WindowTitle &st);
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[[nodiscard]] not_null<const style::WindowTitle*> st() const;
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[[nodiscard]] QRect geometry() const;
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void setResizeEnabled(bool enabled);
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void raise();
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enum class Control {
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Unknown,
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Minimize,
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Maximize,
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Close,
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};
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struct Layout {
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std::vector<Control> left;
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std::vector<Control> right;
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};
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private:
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[[nodiscard]] not_null<RpWidget*> parent() const;
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[[nodiscard]] not_null<QWidget*> window() const;
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[[nodiscard]] Ui::IconButton *controlWidget(Control control) const;
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void init(Fn<void(bool maximized)> maximize);
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void subscribeToStateChanges();
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void updateButtonsState();
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void updateControlsPosition();
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void updateControlsPositionBySide(
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const std::vector<Control> &controls,
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bool right);
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void handleWindowStateChanged(Qt::WindowState state = Qt::WindowNoState);
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not_null<const style::WindowTitle*> _st;
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object_ptr<Ui::IconButton> _minimize;
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object_ptr<Ui::IconButton> _maximizeRestore;
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object_ptr<Ui::IconButton> _close;
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bool _maximizedState = false;
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bool _activeState = false;
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bool _resizeEnabled = true;
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};
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class DefaultTitleWidget : public RpWidget {
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public:
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explicit DefaultTitleWidget(not_null<RpWidget*> parent);
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[[nodiscard]] not_null<const style::WindowTitle*> st() const;
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void setText(const QString &text);
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void setStyle(const style::WindowTitle &st);
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void setResizeEnabled(bool enabled);
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protected:
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void paintEvent(QPaintEvent *e) override;
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void resizeEvent(QResizeEvent *e) override;
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void mousePressEvent(QMouseEvent *e) override;
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void mouseReleaseEvent(QMouseEvent *e) override;
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void mouseMoveEvent(QMouseEvent *e) override;
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void mouseDoubleClickEvent(QMouseEvent *e) override;
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private:
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TitleControls _controls;
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object_ptr<Ui::PlainShadow> _shadow;
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bool _mousePressed = false;
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};
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} // namespace Platform
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} // namespace Ui
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