lib_ui/ui/gl
2021-06-21 11:28:53 +04:00
..
gl_detection.cpp Fix OpenGL detection on WA_NativeWindow widgets. 2021-06-18 22:53:44 +04:00
gl_detection.h For surface with parent backend should be fixed. 2021-06-08 15:51:12 +04:00
gl_image.cpp Fix Image::texturedRect() before Image::bind(). 2021-06-15 16:47:06 +04:00
gl_image.h Fix Image::texturedRect() before Image::bind(). 2021-06-15 16:47:06 +04:00
gl_math.cpp Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_math.h Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_primitives.cpp Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_primitives.h Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_shader.cpp Fix working using OpenGLES / ANGLE. 2021-06-14 12:13:33 +04:00
gl_shader.h Add FragmentGlobalOpacity shader part. 2021-06-04 17:05:42 +04:00
gl_surface.cpp Fix move between Retina / Non-Retina. 2021-06-16 10:29:22 +04:00
gl_surface.h Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_window.cpp Fix full screen OpenGL native child window. 2021-06-21 11:28:53 +04:00
gl_window.h Simplify native child OpenGL window creation. 2021-06-21 10:27:11 +04:00