lib_ui/ui/gl
2021-06-10 23:36:26 +04:00
..
gl_detection.cpp For surface with parent backend should be fixed. 2021-06-08 15:51:12 +04:00
gl_detection.h For surface with parent backend should be fixed. 2021-06-08 15:51:12 +04:00
gl_image.cpp Allow setting other filter/clamp in GL::Textures. 2021-06-08 11:08:55 +04:00
gl_image.h Allow setting other filter/clamp in GL::Textures. 2021-06-08 11:08:55 +04:00
gl_math.cpp Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_math.h Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
gl_primitives.cpp Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_primitives.h Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_shader.cpp Allow setting other filter/clamp in GL::Textures. 2021-06-08 11:08:55 +04:00
gl_shader.h Add FragmentGlobalOpacity shader part. 2021-06-04 17:05:42 +04:00
gl_surface.cpp Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
gl_surface.h Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00