Commit graph

59 commits

Author SHA1 Message Date
John Preston
8e6811aef0 Allow custom ChooseBackend hook in RpWindow. 2023-02-10 20:10:42 +04:00
Ilya Fedin
48a34dc746 Get rid of QSurface::supportsOpenGL check
It checks for surface type to be compatible with OpenGL, but there's no guarantee raster surface would return true here and once it's converted to an OpenGL surface, there's no need to check as it's known to support OpenGL.

This is the case with all QWidgets in Qt 6.4.
2022-07-19 19:44:06 +04:00
John Preston
8700c2223a Add NV12 -> RGB shader. 2022-03-22 19:46:19 +04:00
John Preston
bbae1c2ae7 Add AllowLinuxNvidiaOpenGL option. 2022-02-02 15:20:46 +03:00
John Preston
3177c78bda Disable OpenGL on NVIDIA driver on Linux. 2021-10-22 19:39:09 +04:00
Ilya Fedin
8e5d35229a Simple replacements for Qt 6
QStringRef -> QStringView
QTextCursor constructor accepts a QTextDocument only
Some headers are moved, so paths are removed
QMatrix -> QTransform
Methods returning qsizetype are wrapped to int()s to allow compiler to deduce the type
2021-10-19 17:06:25 +04:00
John Preston
29cfdad44c Fix one more crash on context loss. 2021-09-23 17:37:03 +04:00
John Preston
5b521d63a4 Allow QSurfaceFormat::NoProfile in OpenGL detection. 2021-09-09 16:31:32 +03:00
John Preston
29f339e26e Allow Ui::GL::Renderer::deinit on lost context. 2021-09-03 21:41:12 +03:00
John Preston
d452ae8ba6 Rename Ui::Window to Ui::RpWindow. 2021-07-28 16:23:27 +03:00
John Preston
17123c08ab Define 'KHRONOS_STATIC' globally. 2021-07-26 14:08:04 +03:00
John Preston
49166a8b72 Fix build on Linux. 2021-07-23 20:41:38 +03:00
John Preston
2d251e063c Fix build on macOS. 2021-07-23 19:36:28 +03:00
John Preston
1ed242718e Fix linker warning in MSVC. 2021-07-23 15:12:16 +03:00
John Preston
12429c198d Provide custom gpu_driver_bug_list.json on Windows. 2021-07-23 10:36:17 +03:00
John Preston
2439235e42 Remove CurrentSingleComponentFormat. 2021-07-22 15:49:33 +03:00
John Preston
e68f76e6ab List and allow to query EGL extensions on Windows. 2021-07-21 21:18:04 +03:00
John Preston
27fd82a365 Set correct alpha size in QWindow format.
This somehow fixes Direct3D 11 ANGLE backend colors issue.
2021-07-21 21:16:46 +03:00
John Preston
0ad1d2c965 Check shader compiling/linking in detection. 2021-07-17 12:43:35 +03:00
John Preston
ed6c2cb541 Use GL_BGRA_EXT format with ANGLE. 2021-07-14 20:03:22 +03:00
Ilya Fedin
b8485c0d8a Fix -Wunused-variable warnings 2021-07-13 21:24:22 +03:00
Ilya Fedin
f0c474c6ae Fix clang warnings
Fixes -Wrange-loop-construct and -Wdeprecated-enum-enum-conversion
2021-07-13 20:16:48 +03:00
John Preston
3b3413e618 Try disabling native child OpenGL workaround. 2021-07-02 00:37:17 +03:00
John Preston
ac97c608c8 Fix D3D11on12 backend choosing. 2021-07-01 10:45:42 +03:00
John Preston
7577f063a6 Allow settings ANGLE backends. 2021-07-01 00:12:52 +03:00
John Preston
9255d71038 Suggest single-component texture format. 2021-06-30 11:47:15 +03:00
John Preston
98ba824bde Return OpenGL window on macOS and Linux. 2021-06-23 19:47:57 +04:00
John Preston
a009efc50d Fix expose bug for frameless OpenGL window. 2021-06-23 15:42:38 +04:00
John Preston
f646439624 Fix full screen OpenGL native child window. 2021-06-21 11:28:53 +04:00
John Preston
685db2ab5e Simplify native child OpenGL window creation. 2021-06-21 10:27:11 +04:00
John Preston
bd989cb67f Fix OpenGL detection on WA_NativeWindow widgets. 2021-06-18 22:53:44 +04:00
John Preston
34a867b2a0 Fix move between Retina / Non-Retina. 2021-06-16 10:29:22 +04:00
John Preston
4837b47623 Fix Image::texturedRect() before Image::bind(). 2021-06-15 16:47:06 +04:00
John Preston
27e9e349bf Fix working using OpenGLES / ANGLE. 2021-06-14 12:13:33 +04:00
John Preston
f58fd1b927 Add OpenGL init crash checker. 2021-06-11 22:59:11 +04:00
John Preston
802918dd11 Disable blend before painting explicitly. 2021-06-11 20:28:55 +04:00
John Preston
9294c8c695 Fix custom OpenGL renderers on macOS. 2021-06-11 17:22:55 +04:00
John Preston
098eb59f2f Remove BackgroundFiller, use glClear in paintEvent. 2021-06-10 23:36:26 +04:00
John Preston
7bc9e12614 For surface with parent backend should be fixed. 2021-06-08 15:51:12 +04:00
John Preston
cbb65009ff Use QOpenGLShaderProgram::bind. 2021-06-08 13:24:51 +04:00
John Preston
4ae6d31963 Allow setting other filter/clamp in GL::Textures. 2021-06-08 11:08:55 +04:00
John Preston
35236988b7 Remove redundant Uniform(QColor) helper. 2021-06-07 18:31:11 +04:00
John Preston
02049aeaa8 Add FragmentGlobalOpacity shader part. 2021-06-04 17:05:42 +04:00
John Preston
06f7b1d4ec Fix YUV->RGB shader (YCbCr->RGB really).
WebRTC SDK got it wrong.

See https://web.archive.org/web/20180421030430/
http://www.equasys.de/colorconversion.html
2021-06-04 14:46:07 +04:00
John Preston
45c476da3a Fix working with OpenGL images. 2021-06-03 16:34:28 +04:00
John Preston
0df1579d4a Support sub-image updating in Ui::GL::Image. 2021-06-03 11:07:21 +04:00
John Preston
8b7aa44226 Provide some simple OpenGL primitives. 2021-06-02 20:27:30 +04:00
John Preston
6fa01d0a1e VertexPassTextureCoord may be reused. 2021-05-29 15:54:32 +04:00
John Preston
28b72295ab Add framebuffers wrapper class. 2021-05-29 12:29:26 +04:00
John Preston
5389de6b96 Add outline support to rounded corners shader. 2021-05-28 21:05:01 +04:00